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| "Crack the SEGA Saturn copy protection" contest |
| Mr. Saturn - Feb 26, 2005 |
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| mal | Mar 1, 2005 | ||
| Personally I think faster PCs and emulation are going to beat this endeavor, but I'm happy to be wrong. | |||
| Mr. Saturn | Mar 1, 2005 | ||
| Emulators are not the same and a bad substitute for a real saturn... | |||
| mal | Mar 1, 2005 | |||
And? All I'm saying is that any widespread interest in cracking the copy protection (if there is any now) will vanish once an emulator with decent compatability, high frame rate and ease of use comes along. BTW, not once did I say that emulators were better or worse than real hardware. You brought that up. | ||||
| Drenholm | Mar 1, 2005 | ||||||
I would agree in general... however, I'd really love to play some of the games in amazing high-resolution graphics which the Saturn could never muster! But the emulation itself is such a tricky task, it may be a while before games can be played flawlessly. Am I right in saying that Steve Snake, author of Kega, is working on an emulator? A member over at the The Will of the Ancients forums... said that it will "blow our minds"..!
Yeah... but where will we find one of those? <!--QuoteBegin-m al@Tue, 2005-03-01 @ 03:23 PM And? All I'm saying is that any widespread interest in cracking the copy protection (if there is any now) will vanish once an emulator with decent compatability, high frame rate and ease of use comes along. BTW, not once did I say that emulators were better or worse than real hardware. You brought that up. I agree here - emulation will be most people's best friend once it is properly realised. The 3D graphics will no doubt come to be better than the Saturn's own, but I'm sure there are not many other improvements upon the original hardware which can be made while still remaining faithful to the Saturn. Anyway, I can only wish everyone best of luck with the copy protection investigation! :thumbs-up: | |||||||
| Borisz | Mar 1, 2005 | |||
I think Kega Fusion is already mind blowing (there are like... 10 games in total that have bugs? And that's only when you count even the smallest sound bugs too.) Of course a Saturn emu from Steve would totally rock my boat. | ||||
| Drenholm | Mar 2, 2005 | ||
| *can't wait* | |||
| Quakester2000 | Mar 5, 2005 | ||
| Maybe with that money raised you could get a former employee of sega saturn R&D to give a full low down and explination on the outer ring and ways of breaking it. | |||
| SkankinMonkey | Mar 5, 2005 | |||
Or more likely he'd pocket the money and say 'get over it, you can swap' | ||||
| ExCyber | Mar 5, 2005 | ||
| You could also pay a professional reverse-engineering company (yes, they exist) to analyze it, but the deal would likely have to be structured carefully to remain legal. | |||
| Drenholm | Mar 5, 2005 | ||
| Those would be good ideas... however legal they are! | |||
| Mask of Destiny | Mar 5, 2005 | ||
| I'd imagine hiring a professional reverse engineering company to do it would be rather expensive though. | |||
| mrkotfw | Mar 5, 2005 | ||
| here's a better idea, why not reverse engineer something that is already proven to bypass the security ring? (the mod board maybe?) there are people who still can't get their saturns to be modded | |||
| tsumake | Mar 5, 2005 | |||
That's a thought. But would that really be helpful? I don't know much technical info on the saturn, but isn't the modboard just a physical bypass of the protection system, not just a software one? | ||||
| vbt | Mar 5, 2005 | ||
| there is a small link with this topic but does some know how to display some text from ip.bin in order to see some results of tests. | |||
| mrkotfw | Mar 5, 2005 | ||
| rip the first 32768 bytes from the iso or cdrom file using dd. if you want to insert it, use my tool... | |||
| Borisz | Mar 6, 2005 | |||
At least that would give us a clearer picture on what exactly we are trying to accomplish/bypass/reproducate. | ||||
| tsumake | Mar 6, 2005 | ||
| Good point. I hope someone finds a way to crack it. It would be great to finally store all those valuable saturn titles we all have (but still be able to play them on backups). | |||
| ExCyber | Mar 6, 2005 | |||
I've seen no indication that the mod board actually touches any aspect of the signature itself. I suspect that it just modifies a "signature found" / "signature not found" packet from the reader MCU to the SH-1. | ||||
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