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Screeen resolution hacks
paul_met - Oct 13, 2015

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 paul_met Dec 24, 2015
Hi-Res hack - 704x512i (only for hardware emulation mode yet)
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 vbt Dec 25, 2015
nice! will you provide some game patch ?

 paul_met Dec 25, 2015

vbt said:

This experimental hacks and they have not yet been completed. But if you really need, I can provide a patches.

 vbt Dec 25, 2015
no hurry, i'll wait

 paul_met Jan 1, 2016
Story of Thor 2 - (Res hack v1.2 + fixes some bugs of the original game!!!)
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Changes in version 1.2:

  
	
	
- Adjusted some coordinates (counter charges of magic, eye, background of HP bar).
- Corrected the coordinates of flames at the entrance of the room "B1F 4-3" in order to the hero could not get around flames left or right.
- Corrected the coordinates of the flames on the stairs out of the room "B1F 3-3" in order to the hero could not freely get around bonfires.
- Adjusted coordinates of plant as a spring in water of the room "B1F 2-3" in order to the hero could not jump over the platform.
- Adjusted coordinates vases and fountain on the platform in the upper left corner of the room "B1F 1-4" in order to the hero could not jump on it with the adjacent platform to the right.
- Corrected the coordinates of one of the flames on the platform at the bottom right corner of the room "B2F 4-1" in order to the hero could not jump on top of the flame.
- Corrected the coordinates of one of the flames near a large frozen fountain in the room "B3F 4-1", in order to the hero was not able to jump between the two flames.

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More screenshots you can be found here: http://www.emu-land.net/forum/index.php/topic,7383...)



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I have updated information and a link to the patch in the first post.

 dibz Jan 1, 2016
These look great!

 vbt Jan 2, 2016
for sure paul_met, i'll test it thanks for this patch

 paul_met Jan 2, 2016

vbt said:

You are welcome.
I found some flaws on the ranking screen. They will be corrected in the new version.

 TrekkiesUnite118 Jan 10, 2016

paul_met said:


You know, it might be worth looking into the old PC port and seeing if it uses higher resolution backgrounds. If it does it might be possible to swap them in and make a resolution hack of Resident Evil. It might be possible to do it using this tool:

http://www.romhacking.net/utilities/1019/...

 paul_met Jan 11, 2016

TrekkiesUnite118 said:

Not bad idea. But I doubt that even in the PC version the backgrounds have a higher resolution image than on consoles.
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Some video of Hi-Res version of hack.

https://youtube.com/PjWS0jwnJnI


 TrekkiesUnite118 Jan 11, 2016

paul_met said:



I think the PC version of Resident Evil did support 640x480. Now whether or not that's actual resolution of the backgrounds or if they're scaled up I don't know.

And the High-Res Story of Thor 2 looks really nice. Have you tried it on real hardware? It would be interesting to know just how well the Saturn could actually handle 2D at that resolution.

 paul_met Jan 11, 2016

TrekkiesUnite118 said:

No. I dont have hardware Saturn. But by soft emulation in this cause VDP1 objects is disappears.

 paul_met Jan 21, 2016
Res hack v1.3 + fixes some bugs of the original game + NTSC patch!
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Changes in version 1.3:

  
	
	
- The horizontal alignment of the screen in rooms "B2F 1-2".
- The horizontal alignment of menu items (option screen, save/load screen, ranking screen).
- Change the color of some menu items (option screen, save/load screen, ranking screen).
- The semi-transparent menu background is now limited to a transparent frame around the edges of the screen (instead of the full fill the screen).
- Unlock hidden option items (difficulty selection and view rating).
- Completely removed PAL screen optimization (intended for conversion PAL to NTSC version of the game).

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I have updated information and a link to the patch in the first post.

 paul_met Jan 28, 2016
Ultimate Mortal Kombat 3 - ResHack (352x240)
- Global change screen resolution to 352x240 (the original 320x240).
- Support for scaling layers VDP2.
- Unlocked 3 hidden characters by default.
- Unlocked cheats menu by default (press "up" button on the screen with a rotating logo of "MK3").
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Screenshots and patch here: http://www.emu-land.net/forum/index.php/topic,7382...

 TrekkiesUnite118 Jan 28, 2016
I'll have to give the UMK3 hack a try. Can I just rip my retail disc and use that image or is there a specific one I need to use?

Also one that might be neat to try is the port of Darius II. That game could really benefit running in high-res mode.

 paul_met Jan 28, 2016

TrekkiesUnite118 said:

You just need to use the rip of NTSC-U version of the game.


TrekkiesUnite118 said:

If this game uses X,Y scrolling, than Res-hack is possible. But about Hi-res mode I not sure.

 TrekkiesUnite118 Jan 29, 2016

paul_met said:


Basically the game in Arcades spanned across 2-3 screens depending on the revision. For the Saturn port you can either have it zoomed in to one screen and have it scroll, or you can zoom it out and have it be letterboxed. However if I remember correctly it runs in the lower res modes (either 320 or 352x240, not sure which). So when you zoom out everything get's really pixelated.


https://youtube.com/AGdBN137E0A



It would be interesting to see if the scaling when zoomed out would look better in a higher resolution.

 vbt Feb 3, 2016
paul, just curious, how looks Lost Vikings 2 - Norse by Norsewest with your resolution hack ? i saw it listed on your other thread

 paul_met Feb 3, 2016

vbt said:

I showed screenshots earlier in this topic: https://segaxtreme.net/threads/screeen-resolution-...
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Added patch for Shining Force III - Scenario 1: http://www.emu-land.net/forum/index.php/topic,7382...

 vbt Feb 14, 2016

paul_met said:

yes sorry my mistake , i checked in the russian topic and forgot to verify here. i checked again on emuland and the pictures are here too ... it's not a good excuse, i just know the megadrive game :/

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