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| My last sms plus ? |
| vbt - Apr 12, 2004 |
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| Mr^Burns | Aug 31, 2005 | |||
Efnet | ||||
| vbt | Sep 18, 2005 | ||
| you can try these two games : http://vberthelot.free.fr/sl_wonderboy.bin... http://vberthelot.free.fr/sl_teddy_boy.bin... Again the new version would not work without the help of MKon and cgfm2. | |||
| vbt | Mar 19, 2006 | ||
| WIP : major speed increase - use of HI-WORKRAM instead of LOW-WORKRAM - memcpy of ROM banks replaced by pointers - removal of mame_z80 (65ko saved : cgfm2 idea)=> Street Fighter 2 works now in HI-WORKRAM Psycho Fox... Power Strike 2... James Pond 2... Ninja Gaiden... Alex Kid in miracle world... | |||
| Runik | Mar 19, 2006 | ||
Anyway, good work vbt | |||
| vbt | Mar 19, 2006 | |||
Well it's a team work, people of #smspower(cgfm2, MKon mainly) always help me when needed. :cheers they tell me what to write many times also. | ||||
| vbt | Apr 2, 2006 | ||
| Again some improvements, try these games : Psycho Fox... Power Strike 2... Sonic... Wonderboy1... Bobble Bubble... | |||
| RockinB | Apr 3, 2006 | ||
| Yo VBT, first: thanks for Sonic, I love that game! :banana I don't know what you did to get psycho fox to 133-145 FPS (maybe you found a secret way to overclock the Saturn to 50MHz?), but don't stop it! psycho fox: during the first game (untill game over, later it's all fine), all sprites have a white border Sonic1: some color is wrong, it's always displayed white. BTW: I've played Sonic on Dagolar's SMS emu port just yesterday and it doesn't compare to yours Power Strike: the sprite garbage is quite massive here. Sometimes I loose orientation because I don't know what is my ship and which items are there for real. Have you noticed, that the sprite clipping is not exact on the right screen border? Some sprites are displayed outside the screen, too. Great stuff, VBT. When will there be a release with CD access? I'm sure people would like to use it :agree , as it is actually usable. Now that DCEmu is putting an eye on Saturn emulation... Keep it on, vbt! :thumbs-up: | |||
| vbt | Apr 6, 2006 | ||||||||||||
"White" color problem fixed. Not fixed Only on emu I think (no window support on some) CD version is ready, I new to add some word on the main screen and I think I won't make any BG picture. Here are my last binaries before release, you will notice I have put the Outrun font http://vberthelot.free.fr/sl_soniclast.bin... http://vberthelot.free.fr/sl_pfoxlast.bin... | |||||||||||||
| RockinB | Apr 7, 2006 | |||
I tested on real hardware, only. <!--QuoteBegin-v bt@Thu, 2006-04-06 @ 07:31 PM CD version is ready, I new to add some word on the main screen and I think I won't make any BG picture. Here are my last binaries before release, you will notice I have put the Outrun font http://vberthelot.free.fr/sl_soniclast.bin... http://vberthelot.free.fr/sl_pfoxlast.bin... [post=145528]Quoted post[/post] [/quote] The last ones before release, that sounds good. That sounds great! I'm currently away from home, but I'll test as soon as I can. You will make me very happy with the release | ||||
| vbt | Apr 7, 2006 | ||
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| vbt | Apr 8, 2006 | ||
| - Horizontal scroll lock added - 2 Players support added :banana | |||
| RockinB | Apr 8, 2006 | |||
What's this? Will you add optional fullscreen and Game Gear support for the release? I tested a Game Gear ROM (Sonic.gg renamed to sonic.sms) on Dagolar's port and it *worked*, except for wrong colors and pad input. Guess when it's out, I'll play SMS games more than I ever did before. How big is the biggest SMS ROM (do all games fit in Saturn RAM)? | ||||
| vbt | Apr 8, 2006 | ||||||||||||
The sms can lock the horizontal scrolling on the two first row, to display scores for instance and till now, the two rows were scrolling with the game. I could add full screen support, just need some tests. About GG support, it will be harder, I really removed all references to GG emulation in the sources. Sure the original SMS Plus supports all GG roms.
The biggest sms rom are : sonic chaos,vf animation 1mo and street fighter 2 800ko. Other games are 512ko max. As I put all games in hi work ram now, I can't load in memory 1mo games. SF2 was working some weeks ago but I use more memory so I think it won't run. | |||||||||||||
| RockinB | Apr 9, 2006 | |||
Is the low work RAM already occupied? Maybe you can change the RAM configuration for these big games. For me it's been rather easy to put the ROM into the fastest possible memory area, depending on it's size. The 2 player feature will be very interesting. Didn't realize that before, since most of my emus are handheld and thus one player only. | ||||
| vbt | Apr 9, 2006 | |||||||||
No. Yes it's not that hard, I did that. | ||||||||||
| vbt | Apr 9, 2006 | ||
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| RockinB | Apr 9, 2006 | ||
| Wow, these screenshots look gorgeous! Can you center the SMS screen? It's because most TV's I own cut away a portion of the screen left and right, especially in the corners. I already have my CD-R recorder rotating. BTW: now that you are at dcemu, you may newspost yourself in the SEGA Saturn news forum, it'll be displayed on the Saturn news page immediately. | |||
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