I think Sega has a plan behind this all. When they became a 3rd party developer, Sega became a immense new key factor in the console wars. Much like Namco, Konami, Square... (but Square's power slowly fades). Their support (and the lack of it) can make or brake a console. Sega games can affect the consoles' sales in significant ways. Now, the plot: The PS2 rules the charts. It doesn't needs that much Sega games on it to keep it's position. Sega can make much more money if there is a multitude of consoles on the market. Multi-console games will sell a lot, and the segmented battlefield makes it much easier to trace profitable game launch strategies. It's obvious Sega can make much more money working on all consoles, than Square, as an example, that focus on a single plataform. So, Sega can reach maximum efficiency if all consoles are in some sort of balance. So Sega will shell out more support to the X-box and Gamecube, so they can keep up against the PS2, keeping the market alive and the cash flowing. Competition can only do the market -and the gamers- good. |