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This code is dumb
Daniel Eriksson - Mar 17, 2003
   Daniel Eriksson Mar 17, 2003 
Yeah, I know im a nOOb... i have programmed (well, some programming, some cut and paste) a saturn program that should display a polygon. But when i try to compile it it says :

main.c:67: syntax error before '}'

Ive tried to debug this a long time now. Please help me. Here is the code :

Code:
  
#include "sgl.h" POINT point_Model00[] = { POStoFIXED(-50.0000,-50.0000,-50.0000), POStoFIXED( 50.0000,-50.0000,-50.0000), POStoFIXED( 50.0000, 50.0000,-50.0000), POStoFIXED(-50.0000, 50.0000,-50.0000), POStoFIXED(-50.0000,-50.0000, 50.0000), POStoFIXED( 50.0000,-50.0000, 50.0000), POStoFIXED( 50.0000, 50.0000, 50.0000), POStoFIXED(-50.0000, 50.0000, 50.0000), }; POLYGON polygon_Model00[] = { NORMAL( 0.0000, 0.0000, -1.0000), VERTICES( 0, 1, 2, 3), NORMAL( 1.0000, 0.0000, 0.0000), VERTICES( 1, 5, 6, 2), NORMAL( 0.0000, 0.0000, 1.0000), VERTICES( 5, 4, 7, 6), NORMAL( -1.0000, 0.0000, 0.0000), VERTICES( 4, 0, 3, 7), NORMAL( 0.0000, -1.0000, 0.0000), VERTICES( 0, 4, 5, 1), NORMAL( 0.0000, 1.0000, 0.0000), VERTICES( 2, 6, 7, 3), }; ATTR attribute_Model00[] = { ATTRIBUTE(Single_Plane, SORT_CEN, No_Texture, C_RGB( 0,31, 0), No_Gouraud, CL32KRGB|MESHoff, sprPolygon, UseLight), ATTRIBUTE(Single_Plane, SORT_CEN, No_Texture, C_RGB( 0,31, 0), No_Gouraud, CL32KRGB|MESHoff, sprPolygon, UseLight), ATTRIBUTE(Single_Plane, SORT_CEN, No_Texture, C_RGB( 0,31, 0), No_Gouraud, CL32KRGB|MESHoff, sprPolygon, UseLight), ATTRIBUTE(Single_Plane, SORT_CEN, No_Texture, C_RGB( 0,31, 0), No_Gouraud, CL32KRGB|MESHoff, sprPolygon, UseLight), ATTRIBUTE(Single_Plane, SORT_CEN, No_Texture, C_RGB( 0,31, 0), No_Gouraud, CL32KRGB|MESHoff, sprPolygon, UseLight), ATTRIBUTE(Single_Plane, SORT_CEN, No_Texture, C_RGB( 0,31, 0), No_Gouraud, CL32KRGB|MESHoff, sprPolygon, UseLight), }; XPDATA xpdata_Model00[] = { point_Model00, sizeof(point_Model00)/sizeof(POINT), polygon_Model00, sizeof(polygon_Model00)/sizeof(POLYGON), attribute_Model00, NULL, }; OBJECT object_Model00[] = { (PDATA*)xpdata_Model00, TRANSLATION( 0.0000, 0.0000, 0.0000), ROTATION( 0.0000, 0.0000, 0.0000), SCALING( 1.0000, 1.0000, 1.0000), NULL, NULL, }; void ss_main(void) { static ANGLE ang[XYZ]; static FIXED pos[XYZ]; static FIXED light[XYZ]; slInitSystem(TV_320x224, NULL, 1); ang[X]=ang[Y]=DEGtoANG(30.0); ang[Z]=DEGtoANG(60.0); pos[X]=toFIXED(0.0); pos[Y]=toFIXED(0.0); pos[Z]=toFIXED(220.0); light[X]=toFIXED(0.0); light[Y]=light[Z]=toFIXED(-60.0); } } slPrint("Saturn Demo Coding Contest June 2003", slLocate(1,1)); void sleepuntilbutton (Uint32 frames) { while (frames > 0) { SlSynch(); if (Smpc_Peripheral[0].data && PER_DGT_TX) return; frames-- } }

   TakaIsSilly Mar 17, 2003 
Code:
  
void ss_main(void) { static ANGLE ang[XYZ]; static FIXED pos[XYZ]; static FIXED light[XYZ]; slInitSystem(TV_320x224, NULL, 1); ang[X]=ang[Y]=DEGtoANG(30.0); ang[Z]=DEGtoANG(60.0); pos[X]=toFIXED(0.0); pos[Y]=toFIXED(0.0); pos[Z]=toFIXED(220.0); light[X]=toFIXED(0.0); light[Y]=light[Z]=toFIXED(-60.0); // } These tags are wrong here, delete them. // } slPrint("Saturn Demo Coding Contest June 2003", slLocate(1,1)); // You'll need some kind of loop here while(1){ slSynch() } } void sleepuntilbutton (Uint32 frames) { while (frames > 0) { SlSynch(); if (Smpc_Peripheral[0].data && PER_DGT_TX) return; frames-- } }

   Daniel Eriksson Mar 18, 2003 
Thanks! As a begginer to C, i dinf all those clammers frustrating. But ill learn.