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Team Cassini |
barnito - Jul 11, 2004 |
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barnito | Jul 11, 2004 | |||
Cassini Homepage... Release Slated For 7/12/04 From Snail: July 11, 2004 Wow, who could have known when I was asked to start work on this project, that it would have such an impact? Appearntly everyone but me In the first week of its unpublished release, my WinXP version of GiriGiri went global! Litteraly tens of thousands of copies were downloaded! It was so furious in fact that I nearly lost my ISP due to bandwidth use. Well, having learned from that, having done more work, and having made some preperations this time around, I am proud to announce, a new release. Whats new: 01. This project is now called "Cassini". 02. Decrypted ALL of the coding. 03. Decompiled and added the source codes to the package. 04. More translation. 05. Removed the BIOS. 06. Thanks to work by MiC, updated the FrontEnd. 07. More performance improvements. 08. Updated the games.dat compatability list. 09. Updated the "Complete" games list. 10. Added HELP support. 11. Set up download sites. The newly formed "Team Cassini" consists of: Barnito - Advertising, Hosting, Distribution Lockshaw13 - lists and compatability Slacker - lists and compatability Iceman50 - resource acquisitions SigmaX6, DWBrett - Beta testing Snail - Coding |
ExCyber | Jul 11, 2004 | |||
They also claim that there are no available Saturn docs or schematics (that'll be news to antime, I expect), that Gav's hacking had something to do with removing a registration requirement, and that both Sega and Gav encrypted GiriGiri's code. :looney |
barnito | Jul 11, 2004 | |||
WOW the negativity... I assure you we DO have a full source, and that we are going to continue to develop it. as for legality, sega told us not to distribute the BIOS, and we have complied... We need support, not negativity.... Barnito |
mal | Jul 11, 2004 | ||||
Did that come from from someone in tech support or the legal depertment? |
barnito | Jul 11, 2004 | |||
Cassini Released!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Cassini Homepage... Release Slated For 7/12/04 From Snail: July 11, 2004 Wow, who could have known when I was asked to start work on this project, that it would have such an impact? Appearntly everyone but me In the first week of its unpublished release, my WinXP version of GiriGiri went global! Litteraly tens of thousands of copies were downloaded! It was so furious in fact that I nearly lost my ISP due to bandwidth use. Well, having learned from that, having done more work, and having made some preperations this time around, I am proud to announce, a new release. Whats new: 01. This project is now called "Cassini". 02. Decrypted ALL of the coding. 03. Decompiled and added the source codes to the package. 04. More translation. 05. Removed the BIOS. 06. Thanks to work by MiC, updated the FrontEnd. 07. More performance improvements. 08. Updated the games.dat compatability list. 09. Updated the "Complete" games list. 10. Added HELP support. 11. Set up download sites. The newly formed "Team Cassini" consists of: Barnito - Advertising, Hosting, Distribution Lockshaw13 - lists and compatability Slacker - lists and compatability Iceman50 - resource acquisitions SigmaX6, DWBrett - Beta testing Snail - Coding |
Curtis | Jul 11, 2004 | |||||||
Such as?
What does this even mean? |
Runik | Jul 12, 2004 | |||
:lol: I just looked at the source, and as I expected, it's a 500Kb asm file which is unreadable ... Good luck in adding new stuff And stop bragging about it, adding a frontend isn't making an emulator ... |
IBarracudaI | Jul 12, 2004 | |||
I must be missing something... you dissassembled it, and now you call it the full source? That is *really* useful for any developer... |
barnito | Jul 12, 2004 | |||
You aren't looking at the latest release, which was 3.5 hours ago here are the links to the FULL source and Binaries!!!!! http://www.barnitos.net/cassini/downloads.htm... |
Runik | Jul 12, 2004 | |||
I downloaded the "Cassini Core Emulator Source Code" a few minutes ago, and I maintain what I say : it's just a 500Kb asm file ... |
Curtis | Jul 12, 2004 | |||
Heh...an 11Mb raw assembly file. Handy. EDIT: It extracts to 11Mb. |
barnito | Jul 12, 2004 | |||
From Snail Runik. As a whiney complainer here with nothing to add to the support of the progress of this project, why do you waste peoples time posting? If you truely belive the work being done is worthless, then produce something better, or quit your bitching. We seek helpful people not those trying to thwart our efforts. -Snail |
mal | Jul 12, 2004 | |||
I think you'll find that Runik is currently working on something better - an emulator that's his own work rather than a rip off of someone else's. |
Runik | Jul 12, 2004 | |||||||
Thanks mal Yabause... is a real open source saturn emulator, go there and see what this means.
Why don't you look over there to my own project... ? Too bad I know what I'm talking about heh |
antime | Jul 12, 2004 | |||
Great source code - tons of un-disassembled "db"s and there might even be a bit of the runtime included! IDA is great and all, but are you going to reverse-engineer it into something usable or just treat it like a black box? |
vbt | Jul 12, 2004 | |||
let's wait for the C/C++ version |
allsport11 | Jul 12, 2004 | |||
I'm waiting for an Xbox port. |
vbt | Jul 12, 2004 | ||||
It would be nice |
Omni | Jul 12, 2004 | |||
Well, assembler isn't quite C source code...and I have no clue what anything in that file does. Let me ask you, though. Wouldn't it be more interesting and potentially less painless to work either on A) your own emulator in C (antime has the dev documents, you could theoretically build something), or B) analyze another C open source emulator? Can you really understand the assembly that good to do anything with it? Also, "The Open Source Sega Saturn Emulator" is somewhat of a bad name. It seems to assume that this is the exclusive open source Sega Saturn emulator. A misnomer. Why not something like "GiriGiri Reborn?" or something usefully descriptive? |
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