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SPF sound format |
SamIAm - Feb 21, 2005 |
mrkotfw | Feb 22, 2005 | |||
i'm not sure but why not try looking at the files with a hex editor? |
RockinB | Feb 22, 2005 | ||||
Hey! Please don't use the old SSwavetools, instead use the new RB_SaturnPCM.EXE.... As for 1: Maybe the song is in stereo? That would explain it's double length. As for 2: From such a big filesize, I haven't expected that you hear anything after conversion. That's because such big sound files are AIFF or AIFF-C format(ACX on some games) on Saturn(and not raw PCM), which is currently not supported by the tool. Take a hex editor and look at the start of the file for words like "FORM", "AIFF" or post the header here. If it turns out to be usual AIFF, you can use any sound program for conversion. But if it's raw PCM, that would be very interesting, since I don't know a way how to play them on Saturn(without some hacking). Damn that I don't own this game... The "weird stretches and skips" could possibly mean that the file contains multiple sound files with different sound attributes. BTW: a new version of RB_SaturnPCM.EXE will be released soon, which fixes a little noise glitch at start of some converted files. |
mal | Feb 23, 2005 | |||
Err, try which one? :huh |