Home | Forums | What's new | Resources | |
Some development stuff... |
Sundance_2 - Jan 14, 2004 |
Sundance_2 | Jan 14, 2004 | |||
Hi there, The last few days, I've been putting alot of effort in homing my skills in OpenGL. While I have no interest in pursuing a job in the game industry, I do enjoy computer graphics (mostly due to the high empahsis on user interface and visuals). After about a week of going through many of the basics and a few advanced topics, I've managed to produce 2 demos. My First stab: http://www.uwm.edu/~rnp/Bubbles.exe... My much improved second attempt (with cool blending stuff) http://www.uwm.edu/~rnp/BubblesV2.exe... I realize thier not much, but if anyone would be willing to give any feedback (preferebly criticism), I would love it. In general It motivates me to do greater things. Note: If you are interested in giving them a go, then you'll need the GLUT libraries: You can get them at: http://www.xmission.com/~nate/glut.html... Just download the "glut-3.7.6-bin.zip" and unzip it. Then place the .dll it in your C:\Windows\System32 or C:\WINNT\System32 directory. You may also need to run regsvr32 on it by typing the following at a command prompt in DOS: cd C:\Windows\System32 regsvr32 glut32.dll |
Pearl Jammzz | Jan 14, 2004 | |||
might be better to post this in the sat dev section and PM mal or Ice and have htem post links on the news page.... |
Sundance_2 | Jan 14, 2004 | |||
Sorry about that. I completely forgot about the Development section. Is it possible someone could move this? |
Curtis | Jan 14, 2004 | |||
Yep! Nice work, by the way. I've done a little OpenGL myself. Bloody hell it can be tedious - especially animation. Check out NeHe OpenGL tutorials.... He's got some really good stuff from the basics to the more advanced effects. http://users.tpg.com.au/eccurtis/ass2.exe... That's my little effort. It was an assignment for a course at my Uni. We were given large chunks of the engine and we had to implement a few of our own shapes and the animation. I also had an original soundtrack, but I can't easily include it. |