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Only the major cutscenes are in CDDA. The majority of the dialogues is in lower quality PCM, I think.
If the game uses individual audio files for each dialogue, you can try opening them in a good audio editor (like CoolEdit, SoundForge, etc) and test the various RAW/PCM settings to see if one of them can decode the file.
On the Saturn, I found many games where I could open the audio files using certain RAW settings (I could get the soundfont Panzer Dragoon Saga uses for it music tracks, as example). |