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Sega: ages of innovation |
vbt - May 1, 2007 |
vbt | May 1, 2007 | ||||
Full article : http://beta.gamesradar.com/gb/ps2/g...427112939312... |
dibz | May 1, 2007 | |||
I prefer the SegaBase essays, I believe they document the downfall in very good detail. |
dibz | May 4, 2007 | |||
To me, the largest blunder was the 32X for Sega. Who is to say what would have happened when the Saturn was released if the 32X never existed. |
Amon | May 4, 2007 | |||
THe 32x has like one or two good games... but yah it wasnt good for them. It took sales away from the saturn and hurt segas reputation in the market place. Being in NA Sega America was quick to pull out support for all the consoles here as opposed to in the UK or JAP. They were the first to pull PSO servers, other online servers for the dreamcast. I could go on and on. I believe the industry would be a hell of a lot different if sega had teamed up with sony to make the first true 32-bit console instead of having sega jap turn down the idea and thus creating the rivalry. Or something to that effect. |
Kuta | May 6, 2007 | |||
It could even be said that Sega was ahead of the game in deciding to exit the hardware manufacturing bussiness. It would be a fair prediction that all gaming hardware develpers will eventually stop maing consoles. |