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Saturn Emulators |
Pycckuu - Mar 24, 2003 |
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Pycckuu | Mar 24, 2003 | |||
Will somebody please tell me which emulator is the best one? I'm a n00b to ISO-emulation. |
Curtis | Mar 24, 2003 | |||
And the answer is.... None! That's right, at the current time, all emulators are pretty bad. You need a very beefy PC to get anything like playablilty and none include sound yet. Still, the best of the bunch is Satourne. Everything you need is in the Emulation... section. |
MasterAkumaMatata | Mar 24, 2003 | ||||
:agree Good answer. |
mal | Mar 24, 2003 | |||
I've read that the one that Sega has released in Japan is pretty good. |
MasterAkumaMatata | Mar 24, 2003 | |||
I'm pretty sure that Pycckuu's inquiry implied free. |
Taelon | Mar 24, 2003 | |||
Not to mention available - I'm not aware of Sega offering their own emulator for sale at this or any future time |
fivefeet8 | Mar 25, 2003 | ||||
athlon Xp Barton Core 2800+ 2.08@2.2 ghertz 333@360 mhz FSB 1 gigbyte PC3200 DDR ram 400@360 mhz CAS2.0 Geforce 4 ti 4600 Voodoo 5 5500 pci Abit Nf7-S mobo 40 gig Maxtor 7200 rpm ata100 hd 80 gig Maxtor 7200 rpm ata133 hd Winxp Pro To make Satourne run faster, you need to actually tweak the emulated SH2 to lower hertz.. Usually setting it to 15 mhertz from the original 22 mhertz speeds up the emulation a lot.. But like I said, Satourne is progressing to a plugin system which should speed it's progress.. |
Curtis | Mar 26, 2003 | |||
Heh - a fairly beefy PC then. For the sake of getting the thread right off topic, why do you have the voodoo5? Doesn't this cause a few problems? |
racketboy | Mar 26, 2003 | |||
nice specs well it'd be cool if it could run smooth (w/ eventual sound) on my Athlon XP 1700+ |
fivefeet8 | Mar 26, 2003 | ||||
No.. I have a triple display setup.. 15" computer monitor connected to the voodoo 5 pci to play old glide games and used in PSX and N64 emus using glide.. 19" Monitor connected to geforce 4. 36" and sometimes my 50" theater TV connected to the TV out of the Geforce 4.. I actually have the displays setup for panning from one to the other.. There is no problems with have dual video cards as long as they don't use the same driver sets.. One more thing, I'm also using 2 sound cards at one time as well.. The abit NF7-S comes with Onboard AC97 sound which works just as good as my SBlive Audigy.. I use them both because I use the Gameport on the SBaudigy. I posted some shots of Radiant Silvergun running on Satourne at www.ngemu.com... once.. |
racketboy | Mar 26, 2003 | ||||
I think I remember that Do you think a XP 1700+ would decrease the performance significantly? |
mal | Mar 26, 2003 | |||
Considering the emulator is counting on raw clock speed for it's performance, what do you think? |
racketboy | Mar 27, 2003 | ||||
well I know that, but by how many FPS? |
M3d10n | Mar 27, 2003 | |||
Radiant Silvergun will crash if you underclock the SH2 too much. I got 20fps in my Duron 950MHz, when running it at 16MHz or so (or was it 14MHz?). Anyway, when I lowered, the speed went up, but the game itself crashed (first thing started going weird under low clock speeds - glitches appeared and the collision detection seemed faulty sometimes, then it crashed after a while). I got 60fps with Panzer Dragoon, tough. It could survive under obscenely slow clock speeds (like 10MHz). |
Taelon | Mar 27, 2003 | |||
I'm trying to understand this... how could underclocking an emulated SH2 make the emulated game FASTER...?? By all accounts it should slow down... or does this somehow have to do with devoting more CPU time to emulating the other Saturn subsystems? ... And are we talking about underclocking just one of the SH2's, or both? |
racketboy | Mar 27, 2003 | |||
yeah I'm not understanding the whole thing either |
antime | Mar 27, 2003 | |||
It's just as you guessed, slowing down the emulated processors means less work is needed to emulate them. Games like Radiant Silvergun aren't exactly processor-limited and there should be a fair chunk of games that make little or no use of the second CPU. On the other hand, as M3d10n discovered, mucking with the speed can cause games to stop working in a number of interesting ways. |
fivefeet8 | Mar 28, 2003 | |||
Lowering the Sh2 cpu does make Radiant Silvergun look like it's stuck at certain points.. But I usually just set it back to default speeds.. The game will continue and then after that point is passed, I lower it again to speed it up.. But yeah, after a while, it does crash at some point.. I wanted to get to the later levels.. They are awe inspiring.. I can't wait for the next Satourne release though.. |
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