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Ps2 16:9 hdtv and component cable |
Xavier - Sep 9, 2004 |
Xavier | Sep 10, 2004 | |||
sorry i was talking about versus a svideo cable |
Darklegion | Sep 21, 2004 | |||
Actually the Ps2 can do both 16:9 and progressive scan although it is limited.The 16:9 support can be enabled in the dashboard but I don't have a 16:9 tv so i am not sure if it works correctly in all games.As for progressive scan their are only a handful of games that support it(tekken 4 is the only one I can think of right now) .Also their is a VGA adapter created by Blaze which is based around this and is really only a cable with a disc that tries to force non-progressive scan games to run in 480p...with generally bad results.Hopefully their will eventually be a homebrew solution that does better then the blaze disc. |
ExCyber | Sep 22, 2004 | ||||
How is this not a "true 16:9 signal"? |
gameboy900 | Sep 22, 2004 | ||||
A true 16x9 signal has a special flag in it that will cause widescreen tv's and good 4x3 projection tv's to resize the image properly by themselves. This results in better vertical resolution and a widescreen image. The fake 16x9 signal forces the user to switch their tv manually, assuming that's possible. There were several DC games that did this as well. |
Xavier | Sep 22, 2004 | ||||
I do and it doesnt work for any games ... that I have all this option does is make the menu look 16:9ish like I said earlier . |
Xavier | Sep 22, 2004 | ||||
yup what he said . |
ExCyber | Sep 23, 2004 | |||
So if it doesn't implement WSS the signal is "fake"? Isn't the only difference the automatic switching? |
gameboy900 | Sep 23, 2004 | |||
The automatic switching is a bonus really. It's really more of a way of identifying what the signal is and what to do with it. It's like having your TV automatically switch between progressive and interlaced depending on the signal. |
Xavier | Sep 24, 2004 | ||||
Again the difference is much better signal quality . Try watching a movie in 16:9 the flip the disk over and to 4:3 and stretch that maybe then youll see what im talking about , in a way . |