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| Project for botting code from expansion port |
| patroclus02 - Feb 20, 2006 |
| ExCyber | Feb 21, 2006 | ||
| Are you sure your TMSS code is correct? In particular, does it check the version register and do the "SEGA" write? | |||
| ExCyber | Feb 21, 2006 | ||
| The TMSS write code in sega.s looks right as far as I can tell. Does your compiled ROM have "SEGA" (I think " SEGA" works also) at offset 0x100? | |||
| patroclus02 | Feb 21, 2006 | ||
| Yes, SEGA at offset $100. I might try another demo compiled in XGCC, maybe the one I try just doesn't work?? In emulator runs well. Who knows. | |||
| LocalH | Feb 21, 2006 | ||
| Feel free to test this ROM... with your setup. I haven't personally tested it on a TMSS-capable Genesis, but it works flawlessly on my Genesis 1 without TMSS, and I used Sega's official TMSS-handling code. | |||
| patroclus02 | Feb 21, 2006 | ||
| Thank you, I will try see if it work. By the way, is it written in ASM? | |||
| LocalH | Feb 21, 2006 | ||
| Yes, 100%. Other than the TMSS code, it's all mine (although my post-TMSS initialization is heavily based on that found in Sonic 1, but written by me). | |||