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| N64 emulator plugins |
| Gallstaff - Oct 11, 2003 |
| Tagrineth | Oct 12, 2003 | ||
| www.emulation64.com... www.emutalk.net... One really can't say which plugins will be best without knowing your hardware config. | |||
| M3d10n | Oct 12, 2003 | ||
| Jabo's plugins gave me the best results. | |||
| Shakey Jake33 | Oct 12, 2003 | ||
| The best emulator, as I'm sure you know, is Project64. So go to www.pj64.net... and download 1.5Final, along with the Service Pack. After that, for plugins, you can find them as www.emulation64.net..., or at Zophar.net The best video plugin I found was Jabo's DirectX6 (not 7) v1.5.1 plugin... although the TR64 OGL plugin is increasing. More and more people are using Glide64 these days actually, in conjunction with the eVoodoo Glide Wrapper, as the plugin itself is very well made and stable. For Audio, Azimer's Audio v0.40 Beta2 I found was the best, as it support some games which other plugins distort with for sound, such as Resident Evil 2. But it's slightly slow and jumpy so use Jabo's DirectSound 1.5 plugin if that occurs. Controller? Doesn't matter, but I use the N-Rage one. All of Jabo's ones are packaged with Project64. Hope that helps | |||
| Tagrineth | Oct 12, 2003 | |||
The only plugin which emulates that shrinking effect is Glide64... Just wait it out, it'll end eventually. Anyway. www.emutalk.com..., there's lots of discussion on plugins and stuff. | ||||
| stack99 | Oct 14, 2003 | ||
| Bjammzz, have you done KI (emulated) on your modded xbox??? | |||
| Shakey Jake33 | Oct 14, 2003 | |||
Heh, beer goggles are great =) Actually Jabo's plugin is pretty crap at this point, glN64();, Rice's Daedalus, and Glide64 have all surpassed it. Main reason Glide64 is so great now is Gonetz has REALLY put a lot of time and effort into it... and Glide is actually pretty compatible with many of N64's low-level graphics functions (hence why UltraHLE also used it initially). The game is "COMPATIBLE" with Jabo's in that it runs and doesn't screw the game over with bugs. The 'screen shrinking' effect is currently ONLY emulated in Glide64... go Gonetz! [/b][/quote] Well admittedly I've never actually completed Majora's Mask on the emulator... I perfer to use my cart =P But I know someone IRL who has, with the default plugins... which I'd assume is Jabo's. To be honest, I wouldn't notice much difference performance-wise between the plugins... my computer runs the emulator full speed (as far as I can see) on all plugins... so any progress the other plugins have made would be largely un-noticable by me =P But I did give Glide64 a try out of curiocity, on Ocarina of Time, and while it looked nice, it didn't quite look as 'close' as Jabo's did... But to be fair, I was using a Glide Wrapper, so I'd assume it's the fault of the wrapper *nods* To be honest tho, any plugin which manages to emulate the Resident Evil 2 movies gets my full support | ||||
| Tagrineth | Oct 14, 2003 | |||
Sweetie, I wasn't talking about performance, I was talking about feature support. And yes, the wrapper does break a small handful of things, like multitexturing. | ||||
| Shakey Jake33 | Oct 14, 2003 | ||
| Oh, well it probably does have more features | |||