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N64 and Neo Geo |
Jeffrey - Jul 1, 2003 |
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Gallstaff | Jul 1, 2003 | |||
Uh I dont think that the N64 has any boot up time really I mean they're carts so they never have to load but i'm not sure about neogeo |
Gallstaff | Jul 1, 2003 | |||
I dont think there is really any blank time in there unless it's a part of the game itself like an intro. Why are you so interested may I ask? |
Tagrineth | Jul 1, 2003 | |||
Mmm. OK. Here's the deal. Yes. There is loading with a cartridge... the 'no load times' thing comes from cartridges having insanely quick random access, something optical media can't have (one laser, several centimetres of disc). There's also compression, which is used very heavily on N64 at least. Any cartridge game with an intro you can't skip, is generally using that time to pre-load and pre-cache (and pre-decompress) data before getting into the game. You can also put additional RAM on a cartridge but that isn't done too often. But anyway, cartridges DO have loading times, they're just extremely well masked and rarely have those infamous "NOW LOADING..." screens. |
emazur | Jul 1, 2003 | |||
Here's a bit of trivia- one cart game that does have loading times (if I recall correctly) is Out of this World on SNES (though it coulda been Flashback). I think I remember reading somewhere that the Genesis versions of these games didn't have the loading. |
WARLORD | Jul 1, 2003 | ||||
The N64 doesn't have a pre-made title screen. Some Nintendo games have the N64 logo when you turn the game on, but they're different on each game. The Neo-Geo has a Neo-Geo title screen on all games, but they aren't on memory, they are put on each cart. About loading... Neo-Geo carts have no perceptible loading at all. The biggest loading time i've seen is 1 second. On the N64 though, there is very perceptible loading on some games. Quake, for example: when starting a level, you see a message "Building..." which means the same as "loading..."! SNES games also had loadings... Remember Batman Forever? The SNES version has a "Hold On" screen EVERYTIME you change a room! I just don't understand this: why don't they just put "Now Loading..." instead of "Hold On", or "Building"? Just because it's a cart? It's the same thing dammit! |
Jaded God | Jul 1, 2003 | |||
Have you not ever played an N64? |
antime | Jul 1, 2003 | |||
Console manufacturers have lists of acceptable terminology, and "loading" may have been forbidden by Nintendo, especially on the N64 after all they said about CD loading times. Also, at least in Quake "building" is probably a very accurate description of what the machine is doing. The limited cart space means fully pre-processed levels can't be stored so there's some processing going on. |
ExCyber | Jul 1, 2003 | |||
Neo-Geo is an arcade system to begin with, and you'd be better off putting the arcade version of the hardware (MVS) in the cabinet since that's what it's designed for, and there are fewer idiots driving up the price of the MVS hardware and software so you'd be getting a better setup for less money. It does have a (skippable) "title screen" advertising the system on both the home and arcade versions. In theory this depends on the game, but in practice ~95% of Neo games have the standard one. Also, Neo games typically have a (skippable) online tutorial/demo showing how the controls work. |
googlefest1 | Jul 1, 2003 | |||
id definatly go with mvs over the cart system before you think about buying the cart system check out theprices of the games them selves and compare that to the prices of the mvs version ive always wanted to get an MVS but never set up and arcade game set up ie a jamma harness , giant controler, speakers, power supply, and rgb monitor - i used to plan i geting the comodore amiga monitor for that but the size keeps me back heres an example of price -- sure there are cheap ones but there are pleanty of these too http://cgi.ebay.com/ws/eBayISAPI.dll?ViewI...1&cat... |
Jeffrey | Jul 1, 2003 | ||||
Not really... only in Toys R Us when they had the Mario 64 POP kiosk. But I wasn't really impressed. I guess I am trying to find the most versitle console to arcade conversion. The price of that Neo Geo cart scared me. Also, I worry that there are not enough Variety in the games. Is it all fighters? If you were going to put a console inside an arcade cabinet, which console would you choose? My gut is telling me the order of preference should be: Genesis, SNES, Neo Geo, Saturn (ug.. load time). |
googlefest1 | Jul 1, 2003 | |||
to put a console in an arcade box -- id probbaly choose the saturn |
Jeffrey | Jul 1, 2003 | ||||
I was thinking the same thing earlier, google, but would the "loading screens" bug you? |
Tagrineth | Jul 1, 2003 | ||||
Yeah, it's like what I said. ROM memory is almost always compressed, and often some pre-loading has to be done to decompress and run code, to put basic 'building blocks' into memory and to put, say, an entire level of Quake 2 into RAM so that there's no 'swapping' to cartridge RAM (Q2 probably doesn't use any of that though). |
Nadius | Jul 1, 2003 | ||||
NES. I remember one I saw in a Nintendo Power, a custom built cabinet made for an NES... it had those advantage joysticks.... nice. |
Gallstaff | Jul 1, 2003 | ||||
Why would that bug you? I mean if it's a supiror game and/or console you shouldn't let a loading screen get in the way of a supiror gaming console |
Jeffrey | Jul 2, 2003 | ||||
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