for sonic, i would guess the fmv's are off because of 50 hz/60 hz difference in the pal and ntsc standars. if it's not that, a poor burn is the other likely problem. for brutal, when sega cue maker says it wants an iso, it means it's looking for a file with a .iso extension. an iso does not truncate part of the "data," and iso is just the data for a single track where a bin from bin/cue set is the data for all tracks in one file. how are you getting mp3's with a bin/cue? all the audio should be in the bin. to convert a bin/cue, you should rip all the tracks to individual files. rip the data as a mode1/2048 iso and do the conversion on that. rip all the audio tracks as standard cd audio. raw means there won't be a wave header on the audio track. i would recommend against using raw mode. use cue maker to set up a cue for all the files and you should be good to go. i'm assuming you don't care about absolute integrity here so this will be good enough. what program are you using for burning? games burned with blindwrite will load the game and show the sega image, but will reset to the bios loading screen. http://segacd.org... |