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Ok, first thing I suggest is reading the FAQ, that being said, Bin/cue IS everything. Basically what we have here is the entire clump of files from the Sega CD/32x (or any CD system for that matter) merged into one file, and the cue is just the thing that is used for CDRWin (and a few other programs) to tell it to burn that file onto a CD. The cue is especially useful when you have to mark soundfiles (wavs anyhow) because CD audio doesnt generally play correctly unless it is listed correctly in the cue. Cue sheets can be made however, so it's not like some magic button to press and everything burns perfectly (actually if the bin has no audio files it IS a relatively straight forward process)
The Iso/mp3 bit is a bit touchier. Not everyone in this world is blessed with a cable/dsl/t1 etc connection, therefore ISO/mp3 was used because it is much smaller. As you can imagine, mp3 audio is much smaller than wav (and the actual game iso is not all that big most of the time most of the filesize is music). mp3 saved at a high enough bitrate is not noticable, so you convert to mp3, shove it online, and download it to reconvert. Although you won't be so lucky to find as many bin/cue files out there, so if you have Iso/mp3, be patient, because it takes a bit to make cues for those (unless you use CDR-cue or Fireburner for your burning, then it's a breeze.)
If there's anything I missed just ask, the people here are nice, we can help. |