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Is that Phantasy Star Collection Translation Still Being |
Link - Aug 5, 2001 |
Link | Aug 5, 2001 | |||
Is it? I'm just curious even though I heard it was just a Genesis emulator for Saturn, that had Phantasy Star ROMs. If thats so then we have a Genesis emulator for Saturn |
Link | Aug 6, 2001 | |||
Yeah, I guess your right. I didn't really thing either that the Phantasy Star possible Genesis emu for Saturn would actually really be what I thought it was. Thanx. |
vbt | Jan 4, 2003 | |||
I'm not sure it will be easy to emulate 68k on Saturn even Z80 is very slow, maybe there is a way to use the 68k of the saturn directly. |
StriderHiryuu | Jan 4, 2003 | |||
hmmm.. I didn't know the Saturn has a 68k... I'm sort of an enthusiast about this kind of stuff but by no means an expert. What does the Saturn use it for anyway?? sound? |
vbt | Jan 5, 2003 | |||
If yo want to check Z80 ocre you should have look on SMS Plus : http://cgfm2.emuviews.com/emul.htm... and his Saturn port (not my version) : smsemu.emuunlim.com... |
TakaIsSilly | Jan 5, 2003 | |||
This is the report of my piftull attempt at an Z80 Opcode, based on the SMS Plus core: http://litespeedcomputers.com/sx....issilly... Notice also ExCyber warning about the genral speed of emulation and need for fast opcodes. AntiPasta, SH2 is alot like a MIPS, except it only has 15 registers and no floating point unit. Give it a try, it's not terrible. |
MasterAkumaMatata | Jan 5, 2003 | |||||||
I guess you've just answered TakaIsSilly's 7 month old question. |
CyberWarriorX | Jan 5, 2003 | |||
Hah, I had totally forgotten about that thread. Cyber Warrior X |
TakaIsSilly | Jan 6, 2003 | |||
Er, so... 7 months after, could anyone with a AR extract the ROM file after being loaded? I assume, that they wouldn't patch a ROM inserting exceptions in the main "emulation" cycle. A pos-load patch would be mutch more reasonable, altough god knows why did wouldn't they do it on the final file, anyway. I wonder if Sega was unable to "hard-modify" the files due to contracts with the game maker ^^;. Why all the trouble leaving exact ROM data on a CD and ripping and converting into a saturn-able format in "real time"? Maybe bytecomp with the original files would give some idea of the modifications? Hn, just to finalize my train of thought, could anyone check if both tile or map data for the Title Screen of the US and Sat ROM version start at the same address, using a tile viewer? If it is the same, the "executable" should carry the same offset (or the memory location of the file) somewhere. With any luck, maybe even a table of offsets could be found, and we could start from there looking for the exceptions. Er, I _do_ belive all this was already tried, but it's never late to sound like a smartass. |