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INFO for building mega drive / snes carts
Devil Ken Masters - Aug 27, 2001
 Devil Ken Masters Aug 27, 2001
I think that somewhere in the Net MUST BE information about replacing rom in a cartdrige with eeproms and programming them to play a downloaded rom into the console... if somebody knows info about, I'm really interested (SNES, MEGA DRIVE basically ^^)

 3rdman Aug 27, 2001
http://www.litespeedcomputers.com/sx....32

Go there...That should help you out.

 Devil Ken Masters Aug 27, 2001
Thanks ^_^

 IceDigger Aug 28, 2001
you can replace the eprom in some carts with a selfburnt one, but that doesn't work with games bigger than 8 mbit anymore, I think.

 ExCyber Sep 2, 2001
The SMSReader site is very nice, in that it walks you through constructing the unit. More importantly, it does a pretty good job of explaining what all the components are for. Unfortunately, there's no Genesis adapter for it, though I remember hearing at one point that Mike G was working on one. If you're interested in coming up with a Genesis or SNES design yourself, I suggest looking through the Genesis hardware internals doc on Charles MacDonald's site... for a mostly complete Genesis cartridge pinout with signal descriptions, and the SNESKart document... for info on the SNES cartridge interface.

For info on flash memory chips, you can look at:

http://www.amd.com/products/nvd/nvd.html...

http://developer.intel.com...

http://www.toshiba.com/taec/... (I'm not sure how much longer this URL will be valid, they appear to be moving it)

http://www.micron.com...

http://www.samsungsemi.com

Toshiba, Micron, and Samsung also make DRAM, which can't interface directly with SNES/Genesis, and SRAM, which is somewhat easier to interface than flash, but substantially more expensive.

I'm working on designing a flash-based Genesis cartridge, but I don't know when that will really be done, nor have I decided whether or not I'm going to release the design files to build it (I probably will, but I haven't really made the decision yet and it's been bugging me a bit). If you have any questions, I'll try to answer them, but I'm not to the point where I can actually build a prototype yet (due to lack of equipment, which I plan to get soon), so I don't have any personally tested info about interfacing with Genesis.

Hope this helps.