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Cyber Akuma - Jun 4, 2003 |
MasterAkumaMatata | Jun 4, 2003 | |||
Yes, read this non-pinned thread. Then, read this pinned thread. If the pinned thread doesn't help, then create a cuesheet for your ISO+WAV or ISO+MP3 rip. Afterwards, load that cuesheet into Nero to create a Nero image with Image Recorder turned on. Finally, open your Nero image with CDmage 1.02.1 beta 5 and proceed to Save As... a BIN+CUE image similar to that shown in the non-pinned thread. |
IBarracudaI | Jun 4, 2003 | |||
LOL!
I wonder if MasterAkumaMatata knows has all this links in his head |
Cyber Akuma | Jun 4, 2003 | |||
Well.......... I feel like an idiot, I even use CDmage a lot and didnt know it could do that, I gotta use the search function mroe often |
Cyber Akuma | Jun 5, 2003 | |||
Ok, I am having problems. I have a .iso and .mp3, I made a cue file with them and tried to open it in CDmage, it dosent support mp3. So I tried Isobuster....... for some reason it recognized that the game has all the audio tracks, but it thaught all the audio tracks were blank, it woudlent read the mp3s. So I converted them to wav, now cdmage gives me a "File length dosent match sector boundry" error and isobuster still gives me the same problem. Any ideas? |
MasterAkumaMatata | Jun 5, 2003 | ||||
Can Daemon Tools mount ISO+WAV+CUE or ISO+MP3+CUE images? It can probably mount ISO+WAV+CUE images, but not ISO+MP3+CUE images. CDmage can open cuesheets, but I realized that it can't always open ISO+WAV+CUE images (i.e., "File length doesn't match sector boundry" error*), and it definitely can't open ISO+MP3+CUE images. Anyway, I can open Nero images with CDmage fine. That's why I suggested turning the ISO+WAV+CUE or ISO+MP3+CUE into a Nero image (as Nero can decode MP3) through Nero's Image Recorder. Once you have a Nero image, you can save it as a BIN+CUE image using CDmage. I've done it before when I didn't want to sacrifice a CD-R, CDmage wouldn't let me save the ISO+WAV+CUE directly as a BIN+CUE let alone load the cuesheet, and my CDRWin wouldn't detect the virtual CD-ROM drive (although Nero did) after I've mounted the ISO+WAV+CUE image with Daemon Tools. Alternatively, you can also use Daemon Tools to mount the Nero image and use CDRWin to rip it to a BIN+CUE image. *If the ISO+WAV+CUE is from a fresh CDmage conversion from a mixed mode BIN+CUE image, then CDmage would be able to open that ISO+WAV+CUE and save it back to the original BIN+CUE. However, if the WAV files of an ISO+WAV+CUE is from converted MP3 files, then CDmage would give you the "File length doesn't match sector boundry" error and won't be able to convert as the WAV to MP3 back to WAV conversion process alters the length of the audio track to a certain degree. Cyber Akuma: Did you try to load the cuesheet you made into Nero and create a Nero image using Nero's Image Recorder? Once you have a Nero image, you can use CDmage to save it as a BIN+CUE image. |
fivefeet8 | Jun 5, 2003 | |||
CDrwin Winiso Alcohol 120% Winiso can convert bin+cue to iso+wave+cue. It can also convert iso back to bin. If it's a cooked iso, it will be converted to a cooked bin though. And iso-to-bin conversion doesn't work with the seperate audio tracks. Alcholol 120% can mount iso+wave+cue and bin+cue. Not iso+mp3 though. It also can make cd images in any format. I mainly use cdrwin to make bin files. For iso+wave files, I make a cue sheet and mount that with Alcohol 120%. Then make a raw bin+cue file from that cooked mounted iso. |
Taelon | Jun 8, 2003 | |||
Regarding iso/mp3 images and "file length does not match sector boundary" -- CD images are normally always a direct representation of a CD's contents, i.e. there can't be any compression. The only reason iso/mp3 images even exist is because most burning software is able to decompress the mp3 files to wav on the fly while burning. Here's the catch: WAV files, if used in a cuesheet, must be a multiple of 2352, plus 44 bytes for the WAV header. Simply decompressing an mp3 to wav on its own does not guarantee that you get the correct file size for the WAV file. Burning software will pad each WAV file up to the proper size while writing a disc, but ISOBuster and CDmage don't do this. They rely on correct file sizes to begin with. That's why the sector-boundary error occurs. What you would have to do is load the offending .wav files into a sound editor, append a bit of silence and make sure the number of samples (one sample occupies 4 bytes for 16bit stereo) is a multiple of 2352 / 4 = 588. Then simply resave (don't worry about the 44-byte header). Hope this made sense. |
Cyber Akuma | Jun 8, 2003 | |||
Thanks for all the suggestions, I made a correct image finally thanks Looks like the emualtor cant play this game though, oh well, it works fine on my real saturn at least. |