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Help compiling sample codes. |
Evaghetti - Aug 21, 2021 |
Evaghetti | Aug 21, 2021 | |||
Hello I'm an hobbyist game programmer who really loves the sega consoles, as such i started messing around with the sega genesis and master system. After a while i was curious to see if i could program something for the Saturn (never coded anything 3D before besides some tests with Unity 5), after searching for a time i found out about the SGL... (and the whole SDK...) and the Jo Engine, since SGL to my knowledge was a graphics library used back then by the saturn's developers, i decided to use it instead of Jo Engine. After some struggle i was able to compile the GNU toolchain for the SH-2 and compile some samples provided with SGL, like the akira sample and demo_a, however there are some samples that i can't compile, like the "driving" sample, i get the following error mesages: I get that undefined references happen because of some library that isn't linked properly in the executable, but i don't know which library i have to link, and after googling a bit i didn't find anyone using this SDK, does anybody know how to fix this? If no one knows i'll probably move on to Jo Engine, but i would prefer to try some more with this one before that, i really wanted to code like the people way back then. Also, sorry for any bad english, this isn't my native language. Thanks for the attention and reading until here. |
Evaghetti | Aug 21, 2021 | |||
Ok, just an update, i tried compiling the toolchain by myself following this thread..., using a newer version of GCC and so on, now even the samples that previously i could compile, now i can't Basically same error as before, but instead of it being an undefined reference to __sdivsi3 it's undefined reference to _memset. Really would be grateful for some help here lol |
vbt | Jan 19, 2022 | |||
oops, we've missed this topic, @Evaghetti... did you manage to solve your issue or still need help ? |