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"At one point I had been working on an SMS emulator for Sega CD"
And why not a Atari2800 emulator on segacd or a nes emulator (64KB of full mapping, slow CPU...) =P ?
For the GG palette thing, i always thought it was the same palette system than Megadrive, just using the full availables codes.
I mean, genesis is 0x000 - 0x222 - 0x444 (to make gray scale) > 512 possibilities
GG is (well in my head) 0x000 - 0x111 - 0x222 > 4096 possibilities > Exact palette of the GG. <<< Edited
I was wrong :/
Dont know why sega chosen a different color system on GG, whould have been compatible with genesis color code ^^.
haha, i'm flooding. |