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Getting inside unreleased game. |
ASSEMbler - Sep 27, 2005 |
a-dac | Sep 28, 2005 | |||
I haven't had much experience with all portions of the Saturn yet, but what I have played with so far is pretty much stored in a raw format plus alot of companies like to use their own methods for storing objects like graphics, sound, etc... I would start by looking through the Saturn Dev... section for any tools and documentation. |
KuKzz | Sep 28, 2005 | |||
Whoa, Assembler is here |
RockinB | Sep 29, 2005 | |||
Yes, on Saturn a lot (but not always) of GFX and SFX data is in binary format. You can grab GFX data using an emulator with memory viewer. So you could view and dump VDP1/VDP2 RAM. But this would require some Saturn knowledge. Alternatively, screenshots from Saturn emu can be used for dumping, too. |
ASSEMbler | Sep 29, 2005 | ||||
Hmm. Well the problem is the game was made as a proof of concept, and I don't know how to trigger the other levels. The data is there, tried every button on load you could think of. I'll download the tools and see what I can find. |
ExCyber | Sep 29, 2005 | ||||
Sounds like you need to locate your evil twin. |
Knight0fDragon | Sep 29, 2005 | |||
do these games have titles, Im curious as to whats unreleased from acclaim |
ICEknight | Nov 11, 2005 | |||
Me too. |
vbt | Oct 7, 2006 | |||
Any news ? |