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Genesis Development |
Jeffrey - Jan 28, 2003 |
antime | Jan 28, 2003 | |||
It's always more difficult to make your program run from CD than from ROM, as in the latter case you don't have to deal with the CD controller, filesystems etc, though for small programs that fit into RAM it might not make much of a difference. It is true that if you intend to run your code on real hardware burning a CD is easy, and you can burn quite a lot of them before the cost adds up to a programmable cartridge, but from a development point of view the cart format is much easier. As for hardware info, the emulator authors should have the information you need. I've also seen some documents being posted on the message board at Eidolon's Inn... where many of the emulator authors also post. |
AntiPasta | Jan 28, 2003 | |||
And the 32x? To me it seems like a cool machine to dev on, but I have yet to see any techdocs... |
antime | Jan 28, 2003 | |||
There's supposedly a CD with 32X info floating around. Eidolon should have more info on it. |
AntiPasta | Feb 2, 2003 | |||
well, we can run 32x roms on emulators can't we? By the way it is very common in the Master System homebrew scene to rip open a cart and replace the ROM with a socket + flashrom. I'd love to try some devving on the 32x if I could just get that darn cd :-( |
Carnivol | Feb 3, 2003 | |||
antime: thanks
Anyway, is there any way it can be used for sending data to the unit? (I got a backup unit, but I´m just curious about that port...) I think if there´s some way you could make it receive test data by that port... we´ve got something like the PSX + AR + Caettla = yay Why was it removed from the later releases of the console? (atleast in America and Europe) |
antime | Feb 3, 2003 | |||||||
Sure, but you need a way to get the receiving software to run on the Megadrive first, and if you can do that you can run all your code the same way. And if you really want a cable connection, you can just as easily use any of the other controller ports. As I said, hardware-wise they're identical.
Dunno, maybe they scrapped the idea of introducing the modem service elsewhere and removed the port as a cost-saving measure. |
AntiPasta | Feb 3, 2003 | |||
well, about this Caetla type of idea, it wouldn't work. Why? Because your code has to be run from RAM then, not from the cartridge. With the PSX this is no problem (it always runs from RAM because of the CD) but the Genesis has only 64k... which is a bit paltry. The SCD/MCD/32x, on the other hand, has an additional 512k so that would suffice. |
antime | Feb 3, 2003 | ||||
Kids of today.. |
TakaIsSilly | Feb 3, 2003 | ||||
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