Home | Forums | What's new | Resources | |
Ex-Ranza / Ranger X questions |
Borisz - Nov 21, 2004 |
1 | 2 | Next> |
Borisz | Nov 21, 2004 | |||
Some people told that the game uses some fancy effects to display 128 colors - can someone explain exactly how does that works? I know the game looks awesome but I never thought it uses more colors, as you can get incredible results with the standard 64 color palette too (Sonic comes to mind). Also, I have a bootleg copy of this game, which has a sound bug. In the forest stage (3rd stage), the sound starts slowing down. As every other sound effect slows down too, I think something is up with the sound processor going too slow for some reason. I haven't found any ROM that behaves similarly, nor can I dump the cart, so the question would be, how could I reproducate that? What part of the ROM code would need to be modified? Here's an mp3 on how it sounds like http://web.axelero.hu/fka2636/Ex-ranza_Stage_3.mp3... The slowdown is something I can understand, but those wierd drum-kinda sounds freak me out, how come those get there? |
antime | Nov 21, 2004 | |||
You redefine the palettes while the display is being drawn. |
Borisz | Nov 21, 2004 | |||
So it is like, when half of a frame is done displaying it quickly changes the palette for the other half of the frame? |
ExCyber | Nov 22, 2004 | |||
Bwahahahaha... 68K HEART ON FIRE. |
Borisz | Nov 22, 2004 | |||
okay, so which one of those does Ex-Ranza use? |
antime | Nov 23, 2004 | |||
Take a look at the second level, the places where the sun shines in through the cavern roof are using highlight for the graphic effect. |
fonzievoltonov | Mar 30, 2005 | |||
>Is there an acurate method? You just take a screenshot (using no filtrering) of the game and count colors (using paint shop pro for exemple) of the shot ... This isn't really accurate since the no of colors depends of the different sprites/planes shown. So if i say exranza was 47 it was for a shot @ time x in the game. MMMissile have sometimes more than 70 colors at once Some games might have more than 150 colors at once (the games that uses raster + shadow/hlight. Bye Fonzie |
1 | 2 | Next> |