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Dracula X cue
Pyrite - Feb 23, 2003
   Pyrite Feb 23, 2003 
I got this rip:

DraculaX...

That rar file doesn´t count its the two iso tracks compressed, do I really have to burn the game or is another way to play it under an emulator.

   Taelon Feb 23, 2003 
1. I don't understand your question.

2. Why are you posting a link to garbage that's obviously NOT a text file, much less a cue sheet?

   Pyrite Feb 24, 2003 
Well thats the question right there the cue sheet is what is missing I need someone that as the same Dracula X rip thats why I posted a link to the rip that I have, to supply me the cue sheet (or at least to give me some pointers) I never burned any TurboDuo game before so I don´t have any idea on how cue sheets are build for this system.

   alpharogue Feb 25, 2003 
I see your dilemma. What you have to do first is convert your MP3 files to WAVs, then you need to create a .cue sheet that looks like this:

Code:
  
FILE DRACX_01.WAV WAVE TRACK 01 AUDIO INDEX 01 00:00:00 FILE DRACX_02.ISO BINARY TRACK 02 MODE1/2048 PREGAP 00:03:00 INDEX 01 00:00:00 FILE DRACX_03.WAV WAVE TRACK 03 AUDIO PREGAP 00:02:50 INDEX 01 00:00:00 FILE DRACX_04.WAV WAVE TRACK 04 AUDIO PREGAP 00:00:01 INDEX 01 00:00:00 FILE DRACX_05.WAV WAVE TRACK 05 AUDIO PREGAP 00:00:01 INDEX 01 00:00:00 FILE DRACX_06.WAV WAVE TRACK 06 AUDIO PREGAP 00:00:00 INDEX 01 00:00:00 FILE DRACX_07.WAV WAVE TRACK 07 AUDIO PREGAP 00:00:00 INDEX 01 00:00:00 FILE DRACX_08.WAV WAVE TRACK 08 AUDIO PREGAP 00:00:01 INDEX 01 00:00:00 FILE DRACX_09.WAV WAVE TRACK 09 AUDIO PREGAP 00:00:00 INDEX 01 00:00:00 FILE DRACX_10.WAV WAVE TRACK 10 AUDIO PREGAP 00:00:00 INDEX 01 00:00:00 FILE DRACX_11.WAV WAVE TRACK 11 AUDIO PREGAP 00:00:00 INDEX 01 00:00:00 FILE DRACX_12.WAV WAVE TRACK 12 AUDIO PREGAP 00:00:01 INDEX 01 00:00:00 FILE DRACX_13.WAV WAVE TRACK 13 AUDIO PREGAP 00:00:01 INDEX 01 00:00:00 FILE DRACX_14.WAV WAVE TRACK 14 AUDIO PREGAP 00:00:01 INDEX 01 00:00:00 FILE DRACX_15.WAV WAVE TRACK 15 AUDIO PREGAP 00:00:00 INDEX 01 00:00:00 FILE DRACX_16.WAV WAVE TRACK 16 AUDIO PREGAP 00:00:01 INDEX 01 00:00:00 FILE DRACX_17.WAV WAVE TRACK 17 AUDIO PREGAP 00:00:01 INDEX 01 00:00:00 FILE DRACX_18.WAV WAVE TRACK 18 AUDIO PREGAP 00:00:00 INDEX 01 00:00:00 FILE DRACX_19.WAV WAVE TRACK 19 AUDIO PREGAP 00:00:00 INDEX 01 00:00:00 FILE DRACX_20.WAV WAVE TRACK 20 AUDIO PREGAP 00:00:01 INDEX 01 00:00:00 FILE DRACX_21.WAV WAVE TRACK 21 AUDIO PREGAP 00:00:00 INDEX 01 00:00:00 FILE DRACX_22.ISO BINARY TRACK 22 MODE1/2048 PREGAP 00:03:00 INDEX 01 00:00:00

You may have to indicate the directory path that the files are in also in the .cue such as for example:

Code:
  
FILE "C:\DRACULAX\DRACX_18.WAV" WAVE TRACK 18 AUDIO PREGAP 00:00:00 INDEX 01 00:00:00

You would have to edit each one for each file in the .cue to make it work. Let me know if you still have problems. Also, I used Nero 5.5 and it worked for me.

   Pyrite Feb 26, 2003 
Thanks alpharogue really appreciated!!

This is the Dracula X cue sheet that I made based in your´s:Dracula X cue sheet...

I dont think its necessary to indicate the paths in the cue as long as the .cue and the ISO+WAV are in the same folder, well I´ll try burning with that cue sheet I think it will work and hopefully I´ll play the best Castlevania (Dracula X) game ever !

   Jaded God Mar 5, 2003 
One word of suggestion... I would put the iso binary file on the very top before any of the track wav files in the .cue file.

   antime Mar 5, 2003 
No, the PCE games have an audio track first (a "warning, this is a game CD" track). Remember that the console was designed before the Yellow Book standard was released. The second data track that comes after all the audio tracks is also nonstandard, so many burners and burning programs have a hard time with PCE games.

   MasterAkumaMatata Mar 6, 2003 
Gotta love these dual ISO games for the Turbo Duo/PC Engine.

   Jaded God Mar 6, 2003 
Ackh I didn't even realize the Forum I was in... Thinking of psx or saturn or something