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I dunno, Psyvariar 2 had some really awesome explosions... better than Ikaruga's in some respects, arguably. Although Ikaruga is certainly the more stylistic game.
Personally, I'm getting kind of sick of shmups with complex scoring systems, they tend to detract from the game in a lot of cases. Companies have been adding extraneous stuff in almost every newer game to come out; it hasn't helped with appealing to the mainstream gamers, I'm afraid (but who cares?) ... Ikaruga, although a wonderful game, has this fault. If you want to play for score you pretty much have to follow a predefined path each time you play. I would prefer a return to the types of games we saw in the mid-90's ... say Donpachi or Battle Garegga, where the scoring system is important, but secondary to the main gameplay. |