Home | Forums | What's new | Resources | |
Building a rewritable cart with FX & Battery... - Look at th |
Devil Ken Masters_vbulletin3_import16025 - Jun 2, 2002 |
Devil Ken Masters_vbulletin3_import16025 | Jun 2, 2002 | |||
I buyed a Yoshi's Island cartdrige and as I already have one, I opened it to see if there are four 8 MBit ROMS and if there's the possibility to change them, rewiring some lines to make a rewritable cartdrige with FX & Battery. My Super Street Fighter 2 uses 4 8Mbit ROMS but when I opened Yoshi's Island I see that there are only four chips, the FX, the 256K RAM, and two others. I suppose that the one at the left is a 32 MBit ROM, but as I'm not sure and not good on electronics, I put these images. If someone could help me telling what is each and if there is the possibility of replacing the 32 MBit rom with a slot and a 32MBit Eeprom (if they exist) or flash or something, please tell me the way to do it. Also, I want to know if replacing the data of the ROM with a non FX nor battery game could work as well, or replacing it with another FX tittle like Star Fox, DBZ Hyper Dimension, etc. Thanks in advance. Cart images: http://www.angelfire.com/games4/nintendian...cart/... The cartdrige is PAL, I forgot to say it. |
superyoshi | Jul 2, 2002 | |||
which part of the cart is the speed check chip? |
ExCyber | Jul 2, 2002 | |||
As far as I know, none of the chips are responsible for checking the speed of anything. I'm not sure which "speed" you mean, but 50/60Hz checks work by checking a bit at $213F (PPU status/version register), and the FastROM/SlowROM (120ns vs. 200ns) "check" seems to just work by increasing the speed of the memory controller to 3.58MHz instead of the default 2.68MHz with the memory speed control register at $420D, and a ROM slower than 120ns simply can't keep up with the faster speed. edit: instructions for the 50/60Hz switch mod for the old-style SNES can be found at the usual place.... edit again: if you don't want to mod your system, have a cheat cart such as an Action Replay or Game Genie, and only need one or two games to work, let me know which ones they are and I'll see if I can get you the code... edit - one more time!: the above circumvention methods assume that you have a way to bypass the lockout chip (either by disabling... the "lock" chip in the SNES, or using a "universal adapter" to supply the appropriate "key" chip). (Edited by ExCyber at 8:52 pm on July 2, 2002) (Edited by ExCyber at 8:55 pm on July 2, 2002) (Edited by ExCyber at 8:32 am on July 4, 2002) |