Home | Forums | What's new | Resources | |
Biohazard vs Resident Evil |
Jeffrey - Apr 15, 2003 |
racketboy | Apr 15, 2003 | |||
yeah there are some good JP Dreamcast games that could use translating too |
Pearl Jammzz | Apr 15, 2003 | |||
hmmmmm, that's what the Saturn coding contest thing should be....the next one atleast. Who can do a full translation.....I would even pay money for sum games to be translated... |
Jeffrey | Apr 15, 2003 | ||||
I just love it when people make me feel stoooopid. Yeah, I even read some of the threads here on translation. I actually have a few translation bootlegs on cart. I was just wondering why people are focused on heavy RPGs; it seems a game like Resident Evil would not have as much text and therefore, be RELATIVELY more easy to code than games like Robot Wars F (which I have seen translated in chinese and korean). Not that I'd have the programming skills or terrestrial residency to do it. |
Taelon | Apr 16, 2003 | |||
Just what exactly is in Biohazard that they censored out of Resident Evil? Real bummer, I'd never heard of RE being censored. I wish they'd just stop doing that altogether, *grumble* |
Jeffrey | Apr 16, 2003 | |||
Taelon, You wouldn't believe it. You'd have to play. The movie sequences were cut by 25 to 40%. Also, the zombie limbs fall off in the biohazard. Heads roll... and a whole lot more... all in the first 5 minutes of the game! Its a LOT more morbid and creepy in the japanese version. |
racketboy | Apr 16, 2003 | |||
Boy, us Americans sure are sheltered people, aren't we? |
M3d10n | Apr 16, 2003 | ||||
Maybe that's because the text plays a much bigger part in a RPG than in a game like Resident Evil (but I admit that you'll have some HARD times with RE if you don't have access to a English version - or knows Japanese - namely, the crows' hall puzzle). And RE, even being slightly censored (graphically-wise, because the dialogue in both versions is the same), was released in USA. It just doesn't pay off the massive effort to translate a game that is already translated (the only different between Bio Hazard and a heavy RPG is the amount of text, but that's not exatly the hardest part of translating a game), just because it's a version with extra gore. And I think that RE: Directors' Cut for PSX had all cutscenes that were removed in the USA Saturn and the PSX versions. But I might be wrong (it might've been a Japanese version). |
racketboy | Apr 16, 2003 | |||
I played though the first part of the directors cut and I don't remember pieces of zombies falling off. In fact, I don't remember any zombies in the beginning. Is my memory bad? |
Cloud121 | Apr 16, 2003 | |||
There was a bit of miscommunication between Capcom USA, and Capcom of Japan. The "Director's Cut" for PSX, has all the new things that they were touting for it. However, it is STILL censored. The only American version that is uncensored is the Windows version. Which is fairly tough to find I hear. Unless... someone is willing to do this translation Now... if only RE2 (Leon is The Man!) had completed the port over. Capcom started working on the Saturn port, right after the PSX version was completed. However... due to lack of Saturn interest over here in the USA (Damn fanboys...), they scrapped it. |
Taelon | Apr 17, 2003 | ||||
I'm going to be sick. I'm pissed now, I know that much - they don't even tell you how much they censor a game, no, you have to find out about it by accident on some online forum. MEH. *looks at his complete, original copy of Resident Evil for Saturn with sudden disdain and indifference* |
Jeffrey | Apr 17, 2003 | ||||
The first zombie encountered outside of the dining room is eating a corpse, that scene was cut by almost half. The head is laying beside him in the uncensored version. Also, when you shoot him the first time, just his arm comes off and remains on the floor beside him. You have to play it again. |
racketboy | Apr 17, 2003 | ||||
|