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Are there any Saturn 2d games that |
Daniel Eriksson - Sep 15, 2003 |
AntiPasta | Sep 16, 2003 | |||
interesting theory indeed... maybe there's a Guilty Gear X port for Saturn in some other dimension |
M3d10n | Sep 16, 2003 | |||
FYI, Radiant Silvergun runs in normal (320x224) resolution, both the backgrounds and the sprites/polygons. It only uses high res for the logo, the title screen and the menus. |
Pyrite | Sep 17, 2003 | |||
Digital Pinball by KAZE(*) runs in hi-res mode both menus and in game. *Edit |
Pearl Jammzz | Sep 17, 2003 | |||
how can u tell what mode it's runnin in? |
Daniel Eriksson | Sep 17, 2003 | |||||||
Interesting. Ill check it out...
Well, higher resolution looks less grainy, and if you look closely at the background, you can see that it flickers a little. This is very little and even hard to notice, but then again, you can tell by the gfx looking much more detailed and clearer. Hard to explain... |
M3d10n | Sep 18, 2003 | |||
High resolution flickers as hell, at least on Saturn, so it's very noticeable. ...and you can also run the game through SSF in windowed mode. If the game enters in high res mode you WILL notice it. Also, I saw some games that use high resolution modes in only one or two layers, but the sprite layer or the VDP2 backgorund remained low-res. This makes the image looks horribly pixelated. I think D-Xhird is like this, using high res for the life gauges and such, and having the 3D stuff in low res. If the developers tought this would make the game look sharper and nicer, they were all-round wrong. |
antime | Sep 18, 2003 | ||||
High-res (or double interlace) is not selectable for background planes individually. High-res sprites will make a programmer's life "interesting", so there's little wonder few games use them (see the VDP1 manual for the details). |
Daniel Eriksson | Sep 18, 2003 | ||||
What do you mean? |
antime | Sep 18, 2003 | |||
For instance you lose the ability to double-buffer. Even lines are drawn into one framebuffer while the odd lines are drawn into the other. |
Twillinx | Oct 2, 2003 | |||
Columns '97 wich is one of the games in Sega Ages: Columns Arcade Collection runs in Hi-res. Still haven't checked if Darius II uses it, maybe I will someday. |
Pyrite | Oct 3, 2003 | |||
Yeap Darius II runs in hi-res too you can even zoom in and out. |
Daniel Eriksson | Oct 5, 2003 | ||||
Cool! Ill check it out... |