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| Alex Kid in Miracle World |
| IceDigger - Jan 11, 2004 |
| CrazyGoon | Jan 11, 2004 | ||
| This is one of my fav's for the SMS. Dig that castle music! | |||
| Curtis | Jan 12, 2004 | ||
| Heh...I used to know the sequence of "rock paper stone" challenge by heart. Great game - it was free! | |||
| Twillinx | Jan 13, 2004 | ||
| If you haven't used the flying kane for anything usefull uptil the touchstones then there is a level after that. If you have, well then I remember it all wrong. I might change my opinion, I haven't even played High Tech World OR Shinobi World. I just think Miracle World is better than Lost stars and Bmx trial... I won't have anyone disagreeing with me there atleast. | |||
| Gaz_2_k | Jan 14, 2004 | ||
| Ah yes...alex kidd...took me ages to finish this game, but it was great fun to play! :lol: | |||
| Whitesnake | Jan 14, 2004 | ||
| Yes this game is a raw classic It's not better than Miracle World but it's more worthy than some Alex Kidd games | |||
| croft | Jan 14, 2004 | ||
| ALEX KID ON THE MEGADRIVE ,THOSE WHERE THE DAYS. And still are? What a classic. I remember when it came out and it showed what the Megadrive was capable off. I think this game is very underated. Fantastic scrolling and really clever gameplay,I will get this soon for my collection. I remember at the time there where other machines doing the rounds and non of them had anything like this. To say it was one of the first games on the Sega units is awsome. If released today it would probably be 3d and would ruin the whole experience. Give me a 2D side scroller anyday. Sega we salute you. :bow | |||
| CrazyGoon | Jan 14, 2004 | |||
I used to own this game. It's a bitch if you run out of copters :devil ..oh, and the necklaces come in handy for the last boss aswell. Only finished this game once. | ||||
| croft | Jan 15, 2004 | ||
| Hi Crazygoon, Great info. I just bought the game for $5 :smash . Your info will come in very handy dude. :bow Time to get the coffee on the boil and fire up the old Sony tv yyyyyyeeeeeeeeer. Thanks, Ian. | |||
| CrazyGoon | Jan 15, 2004 | |||
Have fun :smash Yeah, one more peice of advice for you if you value keeping your copters - watch out when you get to the 'rocky mountains' levels (I think that's what they are called...) anyway, that's when those blasted old men with canes start to appear :devil And if you get passed those levels and get to the level which is completly airborn (if you loose your copter in this level, then you die), then a little trick to do when you get to the end is hover above the rice snack and then de-select the copter from the menu. You'll fall onto the rice-snack and hit the bottom of the screen, but you won't die and you will have gained an extra copter for diddely squat! Hehehe :devil | ||||
| croft | Jan 16, 2004 | ||
| Thanks CrazyGoon, Your post is brilliant. Have printed this off so when the game arrives i can use the info. You saved me many hours of games playing dude. One game i have been playing lately is Whip Rush on the megadrive. I really like this game and it kind of reminds me of R-type. I mostly buy Japanese games for the artwork. The box artwork for whip rush is wicked :bow .Apparently done by the same guy who does all the Patlabor illustrations in Japan. In some respects i think the game industry today is no where near as good as it used to be. Shure the Graphics may have got more realistick but i miss the days of having to travel many miles to get the latest import carts from Japan. Seeing all that Jap text and amazing artwork was an enlightning time. Sega we salute you :bow :bow :bow . Thankyou, Ian. | |||