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I recall bloodshot. It sucked. It was fun BECAUSE it sucked, altough...
Well, Quake, Duke Nukem 3D and Powerslave push the saturn to high limits. All 3 use a similar engine (improved in Quake 3 - to support true 3D models) that has nearly no clipping whatsoever, and if you ever player Sonic R in 2-player, you know what could happen.
Duke Nukem has a netlink 2-player mode.
And then there is Doom and Hexen... Doom... well it was horribly programmed. It can't get even 10fps in single player, just imagine 2 player... Hexen has better framerates, but also it around 20 or something.
Remember, 2-player mode = twice the stuff to draw. You can pretty much cound with your fingers the Saturn 3D games that had split-screen modes. And in all them, the scenery and models detail got heavily toned down in split-screen mode.
Also... I pretty much listed all Saturn FPSes I know (is Death Crimson a FPS? I never played it - all I know is that it sucks guts), and noone of them has splitscreen. |