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1MB RAM cartridge not recognized |
Taelon - Jan 28, 2003 |
Taelon | Jan 29, 2003 | |||
Unfortunately, your answer is not specific to my problem and therefore of no help.... What I really want to know is, how likely is it that a RAM cartridge itself is damaged, to the point of simply not being seen by the Saturn (rather than making it freeze/crash etc.)? Should I try and get rid of it and buy another? |
CHAZumaru °_° | Jan 29, 2003 | |||
? I never heard of any cart issue involving the RAM itself... o_o" |
antime | Jan 29, 2003 | |||
CHAZumaru's reply was relevant in that if your RAM cart uses a thinner PCB than your other carts it may not get proper contact with the cart port. |
Taelon | Jan 29, 2003 | |||
antime: in my case, that's incorrect. Both my 1MB and my backup cart are original Sega and both have equally thin connectors. (I've looked.) But Chaz has a point.... it's just not likely the RAM itself would really be busted. Argh, but I've opened up the Saturn and looked at the slot before...and can't see anything wrong visually... IF ONLY I KNEW!!!!! I just don't want to buy another RAM cart and find it's not working either...then that's money wasted, and I couldn't even resell the carts not knowing whether they are OK or not. |
Alexvrb | Jan 30, 2003 | |||
Well if you had access to another Saturn that might help. Other than that, I dunno. Might just have to write it off. |
yashiro | Feb 5, 2003 | |||
the blue screen with the word 'RAM' so beautifully framed by large quantities of japanese means nothing more than that the game isn't detecting it. unfortunately, that sort of leaves you stuck, because it doesn't actually let you know where your problem is. you can try cleaning the contacts, or reseating the cartridge, as it is (like everybody mentioned already...) usually just a contact problem. however, no way of knowing that unless you can find another region-modded saturn to test the cart. i've got a couple here, but i hardly think it's worth your while to be sending the cart all over the place trying to get it tested. do you know anybody at all with a saturn? i mean, its probably cheaper and easier to just throw a region switch into another saturn than to try to find another region-modded saturn. you know? as far as reseating it, all you can do is keep adjusting it slightly and hoping it settles properly eventually. sort of like the old nintendos. just make sure you don't leave it too loose, or it'll pop out while the saturn's running, which means whole new problems... hope something here helps... |
Scared0o0Rabbit | Mar 4, 2003 | |||
posted this in another section but it seems relevant here as well: "If you have the 4in1 card from ems, there were 2 different versions produced, the second works with the games that are 4mb and 1mb, the first tends to not work. You can make the first one work by performing a reletively simple mod to the 4in1 card which can be found at www.icedragon.com/mod... in the saturn section. Having opened up both versions the only difference between the versions is that the board in the 4in1 card version 2 has the mod listed at icedragon built in dunno if that's what's up, I seem to recall having it do that, but I also recall playing it on my saturn at some point too (most likely after I modded the 4in1 card), hopefully that helps |
Twillinx | Mar 5, 2003 | |||
It couldn't be lack of save-ram that's causing this? I don't remember how much space the Metal Slug save take but hopefully this is the problem and your RAM-cart still works fine. I've encountered this problem a couple of times, games totally refusing to start, and once I've cleared some memory it has worked fine. |
Taelon | Mar 5, 2003 | |||
Well, I've cleared the ENTIRE internal gamesave RAM and that didn't help. So by now I'm 99% sure my cart actually is dead. However I have an eBay bid on a 4MB cart; the auction ends today so maybe I'll get lucky and not only get a working cart, but one that lets me take advantage of improved graphics in Cotton 2 as well. Thanks everybody for trying to help! |
Twillinx | Mar 6, 2003 | |||
Does the 4MB cart support games that only requires 1MB then? I know It sounds stupid but I don't think they do. The AR+ has a automatic switch between 1 and 4 meg, and that would be pretty useless if it weren't good for anything. |
M3d10n | Mar 6, 2003 | |||
This is a far shot, but... Do you have access to either Marvel Super Heroes, Pocket Fighter or Cottom 2 (not Cottom Boomerang)? I have a cart 1-4MB cart that has loads of trouble for working with SNK games. They games won't detect it, or would begin to first load and then gimme the RAM error in the middle of loading. Then I found that, if I booted either MSH, Pocket Fighter or Cottom 2 (hint: those 3 games use the RAM cart, but it's not required to boot), they would initialize the cart (MSH and Pocked fighter would enable the 3/4 MB RAM in the option screen, and Cottom would say "Extra RAM found!" in the title screen), then I could open the lid and play the SNK games properly. Maybe you should try using one of those games, to see if they can detect the cart. |
Taelon | Mar 6, 2003 | |||
I've never heard of the 4MB cart not supporting 1MB games, certainly not according to the RAM compatibility cart at www.shinforce.com.... I do have a copy of Cotton 2 (not the others) but Cotton 2 requires a 4MB cart in order to make use of it (it allocates 2MB). I think it would just ignore the presence of a 1MB cart (assuming that presence was actually detected!!!!). Now my question: what's that about initializing? I could swear I heard someone mention doing this initializing thing from the Saturn's boot menu (memory manager). I did win that 4MB cart last night, btw. I just hope at $23.80 (airmail from Japan included) it was an OK deal... |