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This month's PC Gamer sucked |
tsumake - Oct 4, 2004 |
CrazyGoon | Oct 5, 2004 | |||
This month's PC Gamer sucked Blah.. mags suck. And by the sound of it, you are saying "Stuff Quake IV - it doesn't have as good eye candy as Doom 3", which is not good |
it290 | Oct 5, 2004 | |||
This month's PC Gamer sucked I'm pretty skeptical about Quake 4 myself, and I've played Quake for a loong time. For one, there was a bit recently (might have been in that mag actually) about how the game might not have the rail or rockets (I'm sure they'll put them in though, they don't want to be killed). I don't really care about the single player, but I'm just not sure if they can make the multiplayer work. For one thing, iD makes better multiplayer maps than Raven does. Secondly, I'm just not sure the gameplay will work out. I agree, the eye candy isn't important for multi.. bad frame rates are part of the reason D3 mutiplayer sucks right now. I don't like realism-based shooters, and the only good competitive game on the market right now is UT2004. Don't get me wrong, I like UT2004, but I mainly play CTF and I feel UT2004 is weak in this department.. the TL kind of ruins it. If they can keep the feel of Q3, I'll be happy. You have to realize that Quake players don't want anything revolutionary- they want an evironment where they can feel comfortable. One more thing, why the Strogg? I thought the monsters and storyline of Quake were far more entertaining than those of Q2. |
tsumake | Oct 5, 2004 | |||
This month's PC Gamer sucked They are doing the Strogg storyline because apparently Quake II was the strongest seller of the series. They want to create a more story-based game this time around...... |
racketboy | Oct 5, 2004 | |||
This month's PC Gamer sucked Most PC gamer mags are pretty lame mostly because there isn't much interesting stuff to read in the industry. There is little innovation in PC gaming other than the hardware's capabilities -- which you can read in any regular PC mag. |
Alexvrb | Oct 5, 2004 | ||||
This month's PC Gamer sucked
Tribes has the best CTF anyway. |
it290 | Oct 5, 2004 | |||
This month's PC Gamer sucked Tribes, TF, Weapons Factory, and so forth are all a lot of fun, but I really prefer the straightforward, traditional CTF found in games like the Quake series. Class-based gameplay has its place, but my tastes run more towards games where every player is equal and ability is the only differentiating factor. And racket, I have to disagree with you -- computer gaming has always innovated in a variety of ways, often technical, but just as often not. Examples of things that originated in computer gaming: CRPGs, online gaming, MMO gaming, adult and mature titles, sports games with detailed statistics and management, 'god' games, detailed simulation and strategy games, adventure games, puzzle games, true 3d games, and so on. Nowadays a lot of innovations are being made with interface design, physics and lighting, and the refinement of MMO games. It's true that a lot of the big PC games belong to established genres (FPS and RTS), but that doesn't mean innovation doesn't take place. If anything, I'd say console games tend to be more formulaic, because they are often trying to achieve maximum market share and also because it's much easier for small dev houses to make a name for themselves making PC games. |
Alexvrb | Oct 5, 2004 | ||||
This month's PC Gamer sucked
I was giving an example of what I love to do, but you don't have quite the same situation. The idea was that on certain maps you can aim your craft at the flag, leap out of it, grab the flag, and jetpack back into your ship to fly off before they can take you out. Didn't always work, and sometimes even when the way looked clear they got a little "surprise launch" right when they grabbed the flag. Ish, at least in Tribes everything is free. You pick whatever weapons and armor suits you or the situation best. |
it290 | Oct 6, 2004 | |||
This month's PC Gamer sucked Heh, reminds me of a little trick I like to do while playing Onslaught in UT2004.. grab a Manta (hovercraft) and coat it in grenades - then when I get out of it, I detonate them if an enemy tries to steal my vehicle. |
IronMongeR | Oct 7, 2004 | |||
This month's PC Gamer sucked I like playing CTF in Halo. |