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Swap with memory cartridge |
Bootnut - Feb 13, 2003 |
mtxblau | Feb 13, 2003 | ||||
Not to rip on you, but just to get the subject matter clear: 1) it's not modded. He could only do the swap sporadically. 2) The question here is if you could bypass the security check if you have a cart in there, and perform a swap on how he described it in his post. So, if you have a cart, and could try it out, it would be appreciated. |
Bootnut | Feb 13, 2003 | |||
Ok, to clarify: The Saturn is not modded. I bought it new 5 years ago, and I've never taken it apart until I taped up the door switch, which was last week. I wondered about the TOC and how it handles that as well. Only one game has not worked so far, and that is Panzer Dragoon Zwei, which was a copy of my original, done with a bin/cue using CDRWin 3.9c. I've got 4 more games to try, so we'll see what happens. The 3 that I've tested so far work with 2 different originals. I will test to be sure I can't do this without the cart in. I will also dismantle the cart and see if I can find any more identifying features on the inside. Update: This does not work without the cartridge, as to be expected. This does seem to cause some instability with copies of games. So far, Panzer Dragoon Zwei and Shining Wisdom will not boot. DOA, Battle Arena Toshinden and Baku Baku crash at different points, but are playable to a certain degree. Sonic R, Shining The Holy Ark and Panzer Dragoon play without a hitch (so far). Fun! So maybe I'll be ordering a modchip after all. Bootnut |
Bootnut | Feb 15, 2003 | |||
Well, I think I've figured out what's happening here! And it's not really such a wonder after all. First off, I've been able to perform the swap trick without the cartridge quite reliably now. I've been able to test the games a little better that way. What I've found is that the games that did work before, but were flaky, work absolutely fine with the normal swap trick with no cartridge. I went one better: I tried putting an original in to start, and when the protection check is over, swap to the copy. (So only one swap, where the second swap would normally be) The result? The games ran very flaky again, crashing in nearly the same, or the same, spots. So then, I tried putting the cart back in, and starting with a copy. Since the disc doesn' slow down where it would without the cart, I waited until I saw the cd player control screen, at which point the cd slows down, and quickly swapped in an original. Once the disc was accepted and the 'Start Application' button was lit, I loaded the copy. Everything seemed to work fine, and audio tracks were playing that didn't before with the single swap. This leads me to believe that the flakiness was TOC problems.. looking for tracks it didn't know how to find. I'm sure there's a more technical explanation than this, but it makes sense. So, the end result is that I can swap with the cart, and have only 1 moving swap, while the second swap is when the cd has stopped spinning. Better than a regular swap, anyway. I still can't get some games to work, but there are too many variables to figure out why right now. Maybe some games you simply cannot swap, or as has been mentioned in the forum, some games can't be swap-loaded with certain originals. Thanks for entertaining my wild claims! hehe But still, there must be something to the cartridge.. I can't do it the same way without the cart, just pressing A to loadup to the cd player control. Bootnut |