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SuperVDP
ob1 - Mar 6, 2011
 ob1 Mar 6, 2011
Hi you all.

After 4 years thinking about it and more than 3 monthes coding about it, I've finally achieved one of my goal for the 32X : a tile rendering library for the 32X.

You can find the demos here... and there....

The graphics come from tiles (and obviously, Street Fighter Alpha 3 on arcade, released 4 years _after_ the end of the 32X !), and the planes (2 tile planes, 2 sprites planes) are made by my library.

I must say I'm pretty proud of it

Sources available on request.

I don't know where I'm going from here : better blitter, polygon library, or start something for the Saturn (which is a pain in the arse since I haven't been able to setup a proper dev environment yet )

Olivier

 mrkotfw May 9, 2011

ob1 said:
Hi you all.

After 4 years thinking about it and more than 3 monthes coding about it, I've finally achieved one of my goal for the 32X : a tile rendering library for the 32X.

You can find the demos here... and there....

The graphics come from tiles (and obviously, Street Fighter Alpha 3 on arcade, released 4 years _after_ the end of the 32X !), and the planes (2 tile planes, 2 sprites planes) are made by my library.

I must say I'm pretty proud of it

Sources available on request.

I don't know where I'm going from here : better blitter, polygon library, or start something for the Saturn (which is a pain in the arse since I haven't been able to setup a proper dev environment yet )

Olivier


Amazing work. How about just release it on on Google code?

 Chilly Willy May 27, 2011

Piratero said:
Amazing work. How about just release it on on Google code?


He made a really nice web page covering his work on this. At the bottom is an archive with the latest rom and the source code.

http://www.valpocl.com/SuperVDP/...