HomeForumsWhat's newResources 
 
 
SSF
M3d10n - Oct 24, 2005

 1  2  Next> 

 M3d10n Oct 24, 2005
I haven't seen many posts about it (the search won't allow me to search "SSF" because it's too short), so I decided to post.

Now that I got a processor that can run it (the lastest SSF versions require SSE2), I rushed to give it a try. And I'm impressed! It run nearly anything I threw at it, with sound, at nearly full speed, and the graphics are *very* close to the Saturn's. Even the VPD1 "glitches" are there.

And Grandia is almost perfect on it (the only major bug is the missing battle backgrounds):
























 RockinB Oct 25, 2005
Yeah, this emu is great!

I use an old version which does not require SSE.

 M3d10n Oct 25, 2005
I am playing Burning Rangers in the lastest version, and it works 100%. Almost full speed (slight auto-frameskip), full featured (even the transparencies are working), no glitches. It's entirely playable.

I'm running it on an Athlon 64 3000+, and it loads directly from disk without any kinky aspi instalation needed.

 crazygoat Oct 25, 2005

  
	
	
Originally posted by M3d10n@Tue, 2005-10-25 @ 12:22 PM

I am playing Burning Rangers in the lastest version, and it works 100%. Almost full speed (slight auto-frameskip), full featured (even the transparencies are working), no glitches. It's entirely playable.

I'm running it on an Athlon 64 3000+, and it loads directly from disk without any kinky aspi instalation needed.

[post=141053]Quoted post[/post]



its great to see saturn emus running good :banana i have a saturn but will prob play with it a bit

 dj898 Oct 25, 2005
wow! thanks!

I will give it another go on notebook that I got recently...

 Quick Man Oct 25, 2005
To improve, SSF needs to:

1. Lay off the fancy processor instructions until the majority of the world uses them.

2. Allow loading from binaries and CD images as well as CDs, and bypass the security ring.

 Curtis Oct 25, 2005
SSE2 has been around since 2001, and is hardly fancy. You also clearly don't have any original games, or have not tried SSF because it quite happily bypasses the security ring. If you absolutely must use binaries, I'm sure daemon tools will work just fine.

For a piece of alpha software, I'm mightily impressed.

 RockinB Oct 25, 2005
SSF is one of the oldest Saturn emus. It works fine with deamon tools and CD-R.

I'm wondering why they don't call it version 0.9. I don't know the newer versions, but the only advantage that other emus got (compared to the old SSF I'm using) is speed and debugger capabilities.

 Quick Man Oct 25, 2005
If it works with Daemon Tools, why is there no way of choosing which CD drive to use? It just ejects my CD-RW (first CD drive) for me, which I find rude.

 M3d10n Oct 25, 2005
The lastest versions have a nice "CD-ROM" selector in the options (did you try the options?).

I just tested some games using Alcohol's virtual drive, and it works like a charm.

BTW, you can change the emulator UI language to English by editing the "default" file in the "message" folder. Just put "English" on top of "Japanese", and everything will become readable.

Since the image output seems Saturn perfect in most games, and the speed is very good, SSF turns out into a nice tool for taking screenshots of Saturn games to spread some Saturn love on the internet.

 madmalkav Oct 25, 2005
My bigger interest in saturn emus is to test translation stuff without having to record to cd-rw and try in the real thing once and another. So, SSF is becoming a really handy tool.

 Quick Man Oct 25, 2005

  
	
	
Originally posted by M3d10n@Wed, 2005-10-26 @ 12:11 PM

The lastest versions have a nice "CD-ROM" selector in the options (did you try the options?).



Are these the same latest versions which require SSE2? If so no, because I don't have an SSE2 processor and can't foresee getting one for a while.

As I said, it just loads, instant fullscreen, and spits my CD drive door at me.

 M3d10n Oct 26, 2005
The old 0.6x SSFs did work for me, with both originals, CDRs and mounted images.

It shouldn't spit the CD without at least displaying an error message (did you change the emulator UI to english?). Probably some ASPI issue.

 Amon Oct 27, 2005
Anyone able to get a shining force 3 to work with ssf? SSF just detects it as a audio cd with 2 audio tracks. I am using alcohol with a mounted image. Other games seem to work.

 Quick Man Oct 27, 2005

  
	
	
Originally posted by M3d10n@Wed, 2005-10-26 @ 06:04 PM

The old 0.6x SSFs did work for me, with both originals, CDRs and mounted images.

It shouldn't spit the CD without at least displaying an error message (did you change the emulator UI to english?). Probably some ASPI issue.



You misinterpret - it spits the CD drive for me to insert a game CD, there's no UI to change so I can't choose my CD drive, and ASPI is fine.

 M3d10n Oct 27, 2005
Does your CD drive appears in the drive list on the options screen?



I remember the 0.6 SSF versions had SERIOUS ASPI issues. It took forever to get a proper ASPI setup that made it happy. Most of the time it either won't find some or any of your drives, sometimes the drives are there but it can't read anything from them.

 Quick Man Oct 27, 2005
EDIT: Ignore me, I found that the problem was an older version of SSF and an incorrectly named BIOS.

 G Borisz Oct 27, 2005
I knew SSF was the best way back in 2002. =)

Damn I can't wait to get my A64.


  
	
	
I'm wondering why they don't call it version 0.9. I don't know the newer versions, but the only advantage that other emus got (compared to the old SSF I'm using) is speed and debugger capabilities.


The author posted on his BBS that he will rewrite the frame counter in 0.08 because right now its useless, and as a sideeffect the emu will display the fps by default. He also posted a few other things but I don't remember.

Seeing the release numbering he used so far, I'm wondering why the latest release wasn't 0.08 anyway.

Well, most of the releases were bugfixes anyway, I guess new version numbers will always have major changes. I can't even imagine how 1.0 will look like.

 Quick Man Oct 27, 2005
As an addendum to my previous list, SSF also needs to:

3) remove region lockout.

 G Borisz Oct 28, 2005
region lockout removal is completely and entirely unneeded, you can already change the region the emulated Saturn uses in SSF.

 1  2  Next>