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Sprite Woes. |
TakaIsSilly - Aug 3, 2003 |
Tagrineth | Aug 3, 2003 | |||
Deluxe Paint? I used to have that for my Tandy 1000! Good times... |
antime | Aug 3, 2003 | |||
There are all sorts of tools for cutting up bitmaps and remapping the palettes, try looking through some GBA development sites. Any of the GBA sprite/tilepainting tools should also suit your needs. Cosmigo's pro motion... is said to be a good DPaint replacement, but I've never tried it. You could also try running Amiga DPaint under UAE, it works great. Just remember you need AGA if you want 256-colour support. Finally, PC DP2e works quite well under Windows if you can find the last version with VESA SVGA support. |
Raijin Z | Aug 4, 2003 | |||
Haha.. Looks like PSP wins again. |
TakaIsSilly | Aug 4, 2003 | |||
Actually, Wally... is the winner. Nothing like good old 256-color Quake texture editing. |
Tagrineth | Aug 5, 2003 | ||||
uh... wha? That came out of nowhere. |
TakaIsSilly | Aug 5, 2003 | ||||
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