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Sprite Woes.
TakaIsSilly - Aug 3, 2003
 TakaIsSilly Aug 3, 2003
Well, I'm doing some sprites right now and found a er, problem:

I have some 256 color sprites, but bloddy photoshop doesn't want to make my bg color the first one in the pallete entry - and hence the sprites appear with no colorkey transparency.

What I'm looking for, is a 256 color, dedicated, pixel-art, "demoscene-style" program like ol'Deluxe Paint or TV Paint for the Amiga. And I refuse to use Paint Shop Pro.

 Tagrineth Aug 3, 2003


Deluxe Paint?

I used to have that for my Tandy 1000! Good times...

 antime Aug 3, 2003
There are all sorts of tools for cutting up bitmaps and remapping the palettes, try looking through some GBA development sites. Any of the GBA sprite/tilepainting tools should also suit your needs.

Cosmigo's pro motion... is said to be a good DPaint replacement, but I've never tried it. You could also try running Amiga DPaint under UAE, it works great. Just remember you need AGA if you want 256-colour support. Finally, PC DP2e works quite well under Windows if you can find the last version with VESA SVGA support.

 Raijin Z Aug 4, 2003
Haha.. Looks like PSP wins again.

 TakaIsSilly Aug 4, 2003
Actually, Wally... is the winner. Nothing like good old 256-color Quake texture editing.

 Tagrineth Aug 5, 2003

  
	
	
Originally posted by Raijin Z@Aug 4, 2003 @ 03:50 AM

Haha.. Looks like PSP wins again.


uh... wha? That came out of nowhere.

 TakaIsSilly Aug 5, 2003

  
	
	
Originally posted by Tagrineth+Aug 5, 2003 @ 03:08 PM-->
QUOTE(Tagrineth @ Aug 5, 2003 @ 03:08 PM)