Home | Forums | What's new | Resources | |
Space Channel 5 |
racketboy - Oct 17, 2003 |
racketboy | Oct 17, 2003 | |||
So what do you guys think of this swingin' Dreamcast game? Anybody play the 2nd one that was released in Japan? Never heard of either one? Read a review here... |
Jaded God | Oct 17, 2003 | |||
This game... eh... It was horrible :sigh |
Nadius | Oct 17, 2003 | |||
I bought this game when it was cheap at EB, and was pretty surprised. I thought i was gonna play it for a couple of minutes and then lob it onto the cd rack. I ended up playing all night the night I got it. I enjoyed it very much, I never had too many problems pulling off the button sequences. |
Des-ROW | Oct 17, 2003 | |||
I consider Space Channel 5 Part2 as one of the best music games ever created, really nice, the graphics are pretty nice, the character design is amazing, as well as the different outfits, and the songs are just beautiful! |
MasterAkumaMatata | Oct 17, 2003 | |||
Defeat those dumb aliens with the dance of death. :banana :thumbs-up: |
SEGAFan 3000DC | Oct 18, 2003 | |||
this game was pretty cool, even though my cousins had the hardest time getting the learning curve down, they still wanted to play. the controls weren't up to to the standards of the sequel but it was good enough to play. i didn't like the way the fmv camera and the graphics cameral were not timed right though, and the game was really short, even with the bonus mode. I liked Part 2 much better even though it was japanese. |
it290 | Oct 20, 2003 | |||
Ehh, I don't really get into music games very much- 'cept Rez, but that's more of a shooter. SC5 was fun, but severely lacking in replay value. This is a double edged sword-- if they randomize the patterns, it adds more replay value, but makes the game much harder to come to grips with. Character design and music were cool though, and the game gets bonus points for having Michael Jackson in it. |