Thanks for the info - Personally, I'm trying to sell some of those PC games, including Sonic CD, Sega Smash Pack, and Sonic 3D Blast, since I've been able to obtain their superior console versions. (Plus, a number of those games, including Sonic R and Sonic CD, are just not compatible with even the oldest Windows versions.) What made Sonic Adventure DX for the PC stand out for me was the fact that neither Sega nor Activision actually advertised the PC version - they just simply released it and hoped the public would notice. Obviously, when you don't advertise something, no one knows it's there - Even sites like IGN and GameSpot neglected to review the game. In addition, if you search for reviews of the PC version, you'll only come across one or two among an endless supply of GameCube articles. Therefore, I was pretty shocked when I found out the PC version existed; Sega PC isn't new to me at all, but Sonic Adventure DX for the PC, a project that seemingly vanished since its announcement, was an interesting discovery.  By the way, I'm still curious - what additions or changes were made to make the GameCube version "DX?" Did they add any new levels, characters, or mini-games? EDIT: By the way, Tsumake, I've played through the demo stages numerous times with the highest settings, and the game runs perfectly. Sonic Adventure DX, judging from the demo, has the best menu system ever developed for a Sega PC title - Chances are, the people who had trouble with the framerate did not explore the options menu, which features plenty of performance-related settings. |