|
While I think that having new Dreamcast servers would be pretty sweet, it won't always help me. I can only currently play broadband titles, and I'd have to pick up a BBA. I should look and see which ones supported it, out of curiousity. Besides, I think the task itself would be nearly impossible unless Sega releases their server software. Maybe you should try and get in touch with them?
OT: Some b.net games are served by b.net, and others are not. I am actually not sure about starcraft, as I've hosted lag-free 8-player games back when I had dialup. I always assumed that the server HAD to take the burden for that to be remotely possible. Diablo II is definetely more than just matchmaking, because it doesn't matter who hosts - it is laggy regardless, and you're not allowed to complain because its free. Warcraft III is absolutely just a matchmaking service, I guess doing otherwise would have cost too much money at this point. A modem should be able to host a satisfactory 1 on 1 match, but any more than that and you start having trouble. Even a broadband host can often struggle with large games. One thing they did right was that if the host leaves, it takes a moment to transfer the burden over to someone else, I don't know how it determines who makes the best host (latency probably, but when/where, in relation to what? dunno). |