Home | Forums | What's new | Resources | |
Serious about learning to program |
RetroGameConqueror - Jan 26, 2021 |
EmeraldNova | Jan 26, 2021 | |||
Find a book on C and learn from there. The tutorial on emeraldnova.com will get you to hello world. |
EmeraldNova | Jan 26, 2021 | |||
Jo Engine is the best choice for beginners, and is what my tutorial is meant for. |
SatireOfComedy | Jan 27, 2021 | |||||
Disagree with there not being many artists. Just watch the showcase. Plus everyone is an artist with untapped potential... it is no different than coding. Oh and to achieve a decent art quality is easy and has rules just like math and coding. I was able to create this tree after watching my first tutorial on pixel art... it is really about following rules and guid lines. No one would describe me as artistic but if I can do this tree than imagine what you can do. This is the course I have been using This individual competed in a competition where he created a whole game from scratch in 48 hours so his art is very minimalistic and to the point but I am sure he can be much more detailed if he wants. Here is some free tutorials by him as https://youtube.com/c/uheartbeast... Here is a free channel that kicks ass in tutorials too It is good to read about horizon line vanishing point. Complimentary colors, primary/secondary colors, light sourceetc. as Adam mentions something about when animating your sprites you want to visualize if the art is moving where the weight is going. Etc it is so much easier than math/coding... there are rules and it is a lot more lenient. I think the artists in the showcase do a fine job btw and don’t think they scarce. I posted this mainly for you because it seems like you doubt your potential to be an “artist” (something everyone can be) as for topic creator... I would shift between learning various aspects of game development so you don’t get burnt out. Switch between learning C,pixel art and music construction/theory |