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SEGA SG-1000! |
Cloud121 - Oct 12, 2003 |
Cloud121 | Oct 12, 2003 | |||
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewI...&cate... |
Gallstaff | Oct 12, 2003 | |||
wtf I never even heard of this thing. What is it? |
Kidderz | Oct 12, 2003 | |||
I have the money... I'm tempted... |
Cloud121 | Oct 12, 2003 | |||
Yeah... you'll be tempted to buy it, then give it to me for free! |
Pearl Jammzz | Oct 12, 2003 | |||
f that! i'll give you favors ;-) ppl tell me I am talented....haha |
sizone | Oct 14, 2003 | |||
midi module's a bit misleading. it's an fm sound chip similar to what was in the genesis. there were only a few games made to support it. the japanese versions of wonderboy 3 and phantasy star come to mind. no euro or american carts support it (obviously) so were you to stick you cherished copy of cuborg hunter in there you'd notice no difference. meka emulates the fm addon and is easily the best sms emulator out there anyway |
gameboy900 | Oct 14, 2003 | |||
The FM chip is basically almost identical to the FM chip found on the Sound Blaster family of cards (all the way up to the AWE64). So for that time it made the game sound really good, especially compared to the NES. There was an upgrade module for the MarkIII that would add the FM capabilities to it, basically making it a Master System. North American and probably European games generally retained their FM capabilities but since they never detect the FM chip it doesn't matter. As for the games about half of the Master System games released in Japan has support for the FM chip. Here... is a list of them. Look in the column marked FM, any game with a circle in that column supports the FM chip. |