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SEGA Saturn 26th Anniversary Game Competition |
EmeraldNova - Sep 1, 2020 |
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EmeraldNova | Sep 1, 2020 | |||
It's time for the annual SEGA Saturn homebrew competition. Contest details are here.... Please attach all entries here (with bin/cue or iso/cue) by 12 PM UTC (7 AM EST) January 1st, 2021. |
slinga | Dec 12, 2020 | |||
Happy Saturnday, I'm ready to submit my homebrew entry for the contest: Flicky's Flock.... Flicky's FlockFlicky's Flock is a 12-player Sonic the Hedgehog themed Flappy Bird clone for the Sega Saturn. Requires two 6 Player Adaptors... for full twelve player support. The resolution of the game has been changed to support wide screen televisions:
Screenshots |
XL2 | Dec 24, 2020 | |||
My first entry, for the original game competition : |
TrekkiesUnite118 | Dec 28, 2020 | |||
From what I can tell the logic in the games I'm looking at in the demos seems to go like this:
That said, if JoEngine uses SBL to handle this in the background, you can probably pull it off by by calling the SBL functions for it. There's examples for how to do it in SBL's sample code in the SEGASMP/FLD/SMPFLD01 folder. The EXIT.C file has example code for how to properly do it. |
slinga | Dec 29, 2020 | |||
My "Hacks, Patches, and Translations" entry is: Save Game Extractor.... Demo Video Save Game Extractor let's you transmit Sega Saturn save game files as audio to backup on a PC. Based on the amazing minimodem.... Currently transfer speeds are ~70 bits/second. Requires connecting your Saturn's stereo output to the line-in of your PC. Screenshots |
SuperReye | Dec 30, 2020 | |||
Tank Game Simple game for 2 players, where each player controls a tank and tries to kill the other player. But be carefull, shells can bounce once when they hit walls, There are also yellow walls, that can be destroyed and green meshed walls, shells can pass throught, but player can't. Game currently contains only 3 maps. Controls: D-Pad -> movement A -> shoot L/R -> rotate tower Edit: #s Edit 2: Updated game build. This build has fixed controller recognition and will show a message that 2 controllers must be connected. |
Cobradile | Dec 30, 2020 | |||
Kriss MingleMy team made a Visual Novel called where you meet and date Mall Santas.Or at least that was the idea. we had so many speed bumps during development that this version we're submitting was made in only 3 days, so don't expect a lot. CreditsGraphics - DreamcastFreakMusic - Sharkhat Programming - Me ControlsStart - Starts Novel from Title ScreenA - Progress Story (Submitting Both Music and Non-Music versions because I could only test the latter. Hope the former works!) EDIT: I should mention, after getting so many questions about it. The game will just end abruptly on a question. The game has not crashed, I just wasn't able to implement the decision mechanics in time |
ndiddy | Dec 31, 2020 | |||
my entry: "Cyberblock Metal Orange: 2 level demo" (this is a port, original game (c) 1993 CUSTOM)
directions and image are there |
Knight0fDragon | Dec 31, 2020 | |||
Here is Dracula-X, now known as Symphony of the Night. This patch translates most of the game from start to end and in in a fairly playable state. Along side of it is the patching program. The program if very easy to use. Just open up the patcher. Load an original disc into your disc drive (preferable) or load an image via a virtual drive. If you do not want to take the virtual drive approach, you can select a CD image providing it is in a valid format. Select your drive or image via the button on top. Click the Add Patch button, and locate the Dracula-X.ssp file. If you want to region free patch, then click on region free. Choose the type of CD image you want to output with the radio buttons. Finally, click Build Image, and save in your desired location. For further info, please see the on going thread. |
XL2 | Dec 31, 2020 | |||
My 2nd entry : Hellslave 0.25 |
Mr Conan | Dec 31, 2020 | |||
Lunar SSS v1.2 Dub Edition Use Knight0fDragon’s latest SOTN patcher to apply the patch your game. (Basically same instructions as above). Same as subtitled edition but with improved videos by Trekkies. Should have no skipping in the OP movie now, but we’ll find out. Note: Updated patch on 1/3/21 to support more ODEs by reducing space on disc (removed unused files, reduced size of 2 movies, reduced warning track). Old patch only worked on Satiator, modchips, and emulators. |
TrekkiesUnite118 | Dec 31, 2020 | |||
Here's my entry: This is an attempt at porting Final Fantasy to the Saturn using SBL. I used one of ndiddy's projects as a base to build off of. This uses the original NES ROM for the game data and the code right now is able to decompress the world map, render it to RGB0, and draw a player sprite to the screen to walk around the map. What's implemented:
I've attached a version of CDMage that should work for this. This wouldn't have been possible without help from the following people:
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vbt | Dec 31, 2020 | |||
just to participate, here is entry 1 : thanks @DamageX... for his cool VGM driver thanks @ndiddy... for inspiration |
vbt | Dec 31, 2020 | |||
entry 2 : FBNeo |
TrekkiesUnite118 | Jan 1, 2021 | |||
Also before I forget, for Translations, Hacks, etc. I'm submitting the Grandia English Patch as well as the FDD Operator English Patch: |
Ervilsoft | Jan 1, 2021 | |||
Hello, here is my entry, Sickle, I made this game in the last 2 weeks, I had a lot of things that I would like to add, but unfortunately I run out of time and had to skip some of the puzzles I had planned. Edit: Reuploaded with a couple of minor glitches fixed. |
7shades | Jan 1, 2021 | |||
Here's my First Submission: Cubecat! Featuring: Platforming |
EmeraldNova | Jan 1, 2021 | |||
Looks like I have to throw in the towel. A tech demo build of Seniriu can be downloaded here: Release 0.1.000 · EmeraldNova/Seniriu... Attached is the Player's Handbook. I'd really appreciate a read. Seniriu is meant to be a science fiction first person role playing game. The current release is a demo of the engine and models. Have fun exploring the dungeon. |
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