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My guess is that you're running a resolution that's higher than the max res the saturn can output, that makes the screens smaller than what they actually are. At the same time it sort of artificially bumps the quality up. Also, depending on the source of the screen shots, they may have been taken using full rgb(though that costs a lot of money for the kind of computer equip you need to do it), not composite like most people use or even s-video. That could be the difference you are seeing. If you goto gamesx.com and look at the video primer, they have sort of a side by side comparison of composite, s-video, and rgb and you'll see what i mean lol. |