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Ripping Saturn audio |
aeris - Aug 10, 2003 |
MasterAkumaMatata | Aug 10, 2003 | |||
Ripping redbook audio is as simple as ripping the data tracks. If you are ripping from the Saturn image fine (e.g., BIN+CUE, NRG, CDI), open your image with CDmage..., right click on the audio track and "Extract Track..." Audio as Wave file. If you are ripping from CD, you can use Isobuster... to right click on the audio track you want and "Extrack Audio to Wav file (*.wav)". |
MasterAkumaMatata | Aug 10, 2003 | |||
What you're describing is not redbook audio, but audio from files on the data track and extracting such audio from those files is not common knowledge AFAIK. |
Tagrineth | Aug 10, 2003 | |||
http://www.cdex.n3.net... |
aeris | Aug 10, 2003 | ||||
Will Cdex allow me to extract audio from the data track? I downloaded it but i'm not sure what to do with it. Thanks. |
MasterAkumaMatata | Aug 11, 2003 | |||
Tagrineth, aeris is not trying to extract CDDA tracks, but audio from files on the data track. Besides, Resident Evil only has one CDDA track AFAICT. |
IBarracudaI | Aug 11, 2003 | |||
indeed, resident evil doesn't play its music from cdda tracks. |
Tagrineth | Aug 11, 2003 | |||
Oh, ok, I misunderstood then. CDex is still a great tool though And my RE has like 10 audio tracks... and on top of that most of the sound effects are completely wrong. |
MasterAkumaMatata | Aug 12, 2003 | ||||
Okay, here is an analysis of all the sound/audio files I've found out so far. The 250,490,880 byte sized MOVIE.CPK file on the root directory is indeed a bundle of CPK movies. Using the idea Cyber Akuma came up with on this thread..., I found and extracted 28 CPK movies using a hex editor: [ HEX offsets ] start end file size time description --------- --------- ---------------- ----- --------------------- 1. 0x0000000 --> 0x01DD7FF 1,955,840 bytes 00:07 Capcom logo 2. 0x01DD800 --> 0x0531FFF 3,491,840 bytes 00:15 game intro title 3. 0x0532000 --> 0x2C17FFF 40,787,968 bytes 02:42 opening movie 4. 0x2C18000 --> 0x2E757FF 2,480,128 bytes 00:10 cut scene 5. 0x2E75800 --> 0x380BFFF 10,053,632 bytes 00:38 cast of Resident Evil 6. 0x380C000 --> 0x398D7FF 1,579,008 bytes 00:07 cut scene 7. 0x398D800 --> 0x3B04FFF 1,538,048 bytes 00:06 cut scene 8. 0x3B05000 --> 0x3DE17FF 3,000,320 bytes 00:12 cut scene 9. 0x3DE1800 --> 0x4120FFF 3,405,824 bytes 00:14 cut scene 10. 0x4121000 --> 0x44D27FF 3,872,768 bytes 00:15 cut scene 11. 0x44D2800 --> 0x4633FFF 1,447,936 bytes 00:05 cut scene 12. 0x4634000 --> 0x4AEEFFF 4,960,256 bytes 00:18 cut scene - Tyrant 13. 0x4AEF000 --> 0x4FAA7FF 4,962,304 bytes 00:18 cut scene - Tyrant 14. 0x4FAA800 --> 0x524EFFF 2,770,944 bytes 00:10 cut scene 15. 0x524F000 --> 0x549C7FF 2,414,592 bytes 00:10 cut scene 16. 0x549C800 --> 0x57567FF 2,859,008 bytes 00:10 cut scene 17. 0x5756800 --> 0x58427FF 966,656 bytes 00:03 cut scene 18. 0x5842800 --> 0x63E37FF 12,193,792 bytes 00:43 ending 19. 0x63E3800 --> 0x6FD1FFF 12,511,232 bytes 00:43 ending 20. 0x6FD2000 --> 0x79E2FFF 10,555,392 bytes 00:39 ending 21. 0x79E3000 --> 0x86BC7FF 13,473,792 bytes 00:48 ending 22. 0x86BC800 --> 0x94A6FFF 14,592,000 bytes 00:53 ending 23. 0x94A7000 --> 0xA0FB7FF 12,929,024 bytes 00:45 ending 24. 0xA0FB800 --> 0xAD36FFF 12,826,624 bytes 00:45 ending 25. 0xAD37000 --> 0xAF6C7FF 2,316,288 bytes 00:11 to be continued? 26. 0xAF6C800 --> 0xC3EA7FF 21,487,616 bytes 01:59 credits 27. 0xC3EA800 --> 0xD972FFF 22,579,200 bytes 02:00 credits 28. 0xD973000 --> 0xEEE2FFF 22,478,848 bytes 02:00 credits All 28 CPK movies seem to exhibit this format: 320x224 @ 15 fps with 22,050 Hz 16-bit stereo raw PCM audio ; Generated by WIN-SFV32 v1.1a on 1997-07-17 at 08:08.42 ; ; 250490880 08:08.42 1997-07-17 MOVIE.CPK ; 1955840 08:08.42 1997-07-17 MOVIE_01.CPK ; 3491840 08:08.42 1997-07-17 MOVIE_02.CPK ; 40787968 08:08.42 1997-07-17 MOVIE_03.CPK ; 2480128 08:08.42 1997-07-17 MOVIE_04.CPK ; 10053632 08:08.42 1997-07-17 MOVIE_05.CPK ; 1579008 08:08.42 1997-07-17 MOVIE_06.CPK ; 1538048 08:08.42 1997-07-17 MOVIE_07.CPK ; 3000320 08:08.42 1997-07-17 MOVIE_08.CPK ; 3405824 08:08.42 1997-07-17 MOVIE_09.CPK ; 3872768 08:08.42 1997-07-17 MOVIE_10.CPK ; 1447936 08:08.42 1997-07-17 MOVIE_11.CPK ; 4960256 08:08.42 1997-07-17 MOVIE_12.CPK ; 4962304 08:08.42 1997-07-17 MOVIE_13.CPK ; 2770944 08:08.42 1997-07-17 MOVIE_14.CPK ; 2414592 08:08.42 1997-07-17 MOVIE_15.CPK ; 2859008 08:08.42 1997-07-17 MOVIE_16.CPK ; 966656 08:08.42 1997-07-17 MOVIE_17.CPK ; 12193792 08:08.42 1997-07-17 MOVIE_18.CPK ; 12511232 08:08.42 1997-07-17 MOVIE_19.CPK ; 10555392 08:08.42 1997-07-17 MOVIE_20.CPK ; 13473792 08:08.42 1997-07-17 MOVIE_21.CPK ; 14592000 08:08.42 1997-07-17 MOVIE_22.CPK ; 12929024 08:08.42 1997-07-17 MOVIE_23.CPK ; 12826624 08:08.42 1997-07-17 MOVIE_24.CPK ; 2316288 08:08.42 1997-07-17 MOVIE_25.CPK ; 21487616 08:08.42 1997-07-17 MOVIE_26.CPK ; 22579200 08:08.42 1997-07-17 MOVIE_27.CPK ; 22478848 08:08.42 1997-07-17 MOVIE_28.CPK MOVIE.CPK 7D5D147E MOVIE_01.CPK F955ACA6 MOVIE_02.CPK A51A98F0 MOVIE_03.CPK 8C75EC16 MOVIE_04.CPK 982BDF2D MOVIE_05.CPK 7AC30530 MOVIE_06.CPK 11BC72EB MOVIE_07.CPK 3B949EF9 MOVIE_08.CPK BF2DB928 MOVIE_09.CPK 5B926E0A MOVIE_10.CPK D247059C MOVIE_11.CPK EA940FD6 MOVIE_12.CPK 7892B662 MOVIE_13.CPK F2A435D4 MOVIE_14.CPK E0B2BE65 MOVIE_15.CPK D963A8DF MOVIE_16.CPK 79D19E46 MOVIE_17.CPK 1C2F2B99 MOVIE_18.CPK BCFA8295 MOVIE_19.CPK D1F8B183 MOVIE_20.CPK 65F3B408 MOVIE_21.CPK 1D8D0B6F MOVIE_22.CPK 04E739A4 MOVIE_23.CPK 87456E5B MOVIE_24.CPK FD143853 MOVIE_25.CPK 56B67B19 MOVIE_26.CPK DB8A87BF MOVIE_27.CPK 913CD98D MOVIE_28.CPK 8A3CE0C5 Also on the root directory, there are 5 PCK files which contain the voices of the characters: file name file size time ------------ ---------------- ----- ROOM1PCM.PCK 26,595,328 bytes 10:03 ROOM2PCM.PCK 16,486,400 bytes 06:13 ROOM3PCM.PCK 13,660,160 bytes 05:09 ROOM4PCM.PCK 14,958,592 bytes 05:39 ROOM5PCM.PCK 38,764,544 bytes 14:38 All 5 audio files seem to exhibit this format: 11,025 Hz 16-bit stereo raw PCM audio Finally, there is the SND directory which contains 59 PCK files, 251 CDP files, and the BIOMAP.BIN file. The PCK files, like those found in the root directory, are also 16-bit stereo raw PCM files. Almost all of the PCK files have a sampling rate of 6,000 Hz; they are the moaning voices for the zombies. The TITLE.PCK file, for example, has a sampling rate of 11,025 Hz. The CDP (CD Pack Ver 1.0) files are broken down as follows:
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Drenholm | Jan 30, 2007 | |||
Will that be a similar format to the music from NiGHTS (i.e. the Saturn's CyberSound)? If so, count me as interested in a disassembly/playing tool. =) |
TascoDLX | Feb 5, 2007 | |||||
I only glanced at NiGHTS but the data doesn't look at all similar. In Resident Evil, the CDP file data is sent directly to the sound CPU driver. Assuming that Cybersound is a significantly different driver, I would expect the data in NiGHTS to be completely different. However it is possible that the data in NiGHTS is compressed, in which case I would have to see it in an uncompressed state. I'm still investigating so stay tuned! |
Drenholm | Feb 5, 2007 | |||
Fantastic, that's very interesting. Thanks and good luck! |