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RAM expansion?
Sickliquid86 - Mar 11, 2003
 Sickliquid86 Mar 11, 2003
I have a 4mb, Ive seen an 8mb I have heard of the fabled VF3 expansion that came 3d accelerator as well. I was wondering how big the ram expansions got, 16mb maybe? Is it possible to mod one to oh say 64mb vram? That would be the ultimate for emulation. IF anyone has a large ram set or has modded one tell me. My other question is there anyway to play bomberman saturn via my cable modem?

 Curtis Mar 11, 2003
The 8Mb(thats mega bits) RAM carts you talk of (assuming saturn here...) are only for saving games, not memory expansion. I've never heard of a VF3 expansion - VF3 was only ever on Dreamcast anyway. If you are talking dreamcast, the only memory "expansion" you could get was in the form of VMU's - not usable for system memory expansion.

You can't upgrade the vram at all. Can't see how it'd help if you could.

I don't think you can use a cable modem with the Saturn - you wouldn't get any faster than the native modem allows anyway (28.8Kbps).

 ExCyber Mar 12, 2003

  
	
	
I was wondering how big the ram expansions got, 16mb maybe?


The biggest work RAM expansion released to consumers was the 4MB one. If I'm not mistaken, CartDev has 32MB of RAM, but that's not something you can take advantage of unless you're programming your own stuff. If you're programming your own stuff and able to design your own hardware, in principle you could add as much RAM as you want as long as you're within the electrical capabilities of the machine. If I remember correctly, only 32MB of that RAM would be accessible at once, but that's not exactly a crippling limitation.


  
	
	
I have heard of the fabled VF3 expansion that came 3d accelerator as well.


I doubt that ever got significantly beyond the proposal stage. There were rumors, but I've seen no indication that serious development took place. According to The Scribe..., VF3 was ported (with poly count scaled down a good bit) to Saturn, but it took so long to finish that it was canned because they didn't want to hurt the Dreamcast launch.

 Taelon Mar 12, 2003
To clarify:

4MB cart = Sega's official memory expansion cartridge for use by Capcom, SNK and a few other games (mostly 2D fighters). True 4-megabyte expansion.

8MB cart = made by Interact, not memory expansion but a gamesave cart. Sega's gamesave cart provides 512KB (or 4 MBit) of gamesave RAM. The Interact cart uses compression to store 1MB (8 MBit) of gamesaves, twice as much, thanks to which it's notoriously unreliable.

So yeah, the 8MB cart should really have been labeled 8MBit, but wasn't...

 Gaz_2_k Mar 12, 2003

  
	
	
Originally posted by Curtis@Mar 12, 2003 @ 04:53 AM

VF3 was only ever on Dreamcast anyway.


not exactly true my friend....I have in a sega saturn mag (UK..) that AM2 had both the SAT and DC version of VF3 up and runnin'!...tho at the time of print, the DC was less then a month from it's Japanese release...so i guess they thought it would waste time/money releasing both of them.....

 Tony Skyrunner Mar 12, 2003

  
	
	
Originally posted by Gaz_2_k+Mar 12, 2003 @ 08:51 PM-->
QUOTE(Gaz_2_k @ Mar 12, 2003 @ 08:51 PM)