| Home | Forums | What's new | Resources | |
| Radiant Silvergun |
| retroborg - Dec 5, 2003 |
| 1 | 2 | 3 | 4 | Next |
| racketboy | Dec 5, 2003 | ||
| more enjoyment can also be derived from it being easier | |||
| Scared0o0Rabbit | Dec 5, 2003 | |||
Okay, so then if I make a game where you're a giant piece of shit, and that's all you are, and there's nothing to do, but the graphics are the most amazing graphics in the world, it's gotta be a great game. *sigh* yet another person who's confused about what makes a game good. | ||||
| retroborg | Dec 5, 2003 | ||
| Metal Slug Series have the best 2D graphics/animation by far. So any game that matches it graphically can be considered great in the graphics field, at least. But great graphics don't make a good game. That's why I also mentioned some other quality factors like: Music, Gameplay & Fun factor, amongst other. But that's only my opinion. So I guess you're more confused than I am. | |||
| muffinman943 | Dec 5, 2003 | ||
| im confused, i played raystorm in the arcade, and i remember it being the same as silvergun, neway, astal ownz in 2d graffix | |||
| racketboy | Dec 5, 2003 | ||
| actually if you wanna go into non-shooters Guilty Gear X ownz in 2D | |||
| IBarracudaI | Dec 5, 2003 | ||
| There are basically two kinds of shooters... We have the difficult ones and the easier... While the easier seem to be more enjoyable as we can sit down and just play it to the end... The harder ones.. are more like a personal challenge.. "we" keep playing trying to get better scores.. I really love RSG because it really makes me want to play more and more... whenever I "die" I *always* blame myself... most of the times I even restart the whole game just because of diying early in the game lol | |||
| Tagrineth | Dec 5, 2003 | |||
Guilty Gear X2 manages to look even better ^^ <!--QuoteBegin-r etroborg What disappointed me is the great difficulty level that makes it almost impossible to complete on Saturn mode. The weapons do not impress, neither visually or effectively.[/quote] That's why the save system exists, cutie. ^^; When you die, you save, and when you load the save you start from the beginning again but keeping your score, built up lives, and cumulative weapon levels. | ||||
| Jeffrey | Dec 5, 2003 | ||
| I thought the running guy (final boss) in RS was kind of poetic and very cool... or at least original. | |||
| racketboy | Dec 5, 2003 | |||
Guilty Gear X2 manages to look even better ^^ [/b][/quote] unfortunately I have not witnessed X2 yet | ||||
| CrazyGoon | Dec 5, 2003 | |||
? The easier the game, the more fun it is? I definately say the opposite. Harder = funner. Gathering from retroborgs post, he doesn't like hard games, and falls for eye candy. And at this point I'll say "Cheating is bad. Don't do it!" | ||||
| antime | Dec 6, 2003 | ||
| Personally I agree with him. I enjoy games like R-Type Delta, Ray Crisis, Ikaruga, Bangai-O and most Cave/Raizing/8ing shooters far more than Radiant Silvergun. | |||
| retroborg | Dec 6, 2003 | |||
? The easier the game, the more fun it is? I definately say the opposite. Harder = funner. Gathering from retroborgs post, he doesn't like hard games, and falls for eye candy. And at this point I'll say "Cheating is bad. Don't do it!" [/b][/quote] I never said that "The easier the game, the more fun it is" And I don't dislike hard games. I've beating many hard shooters like 1945 Strikers II with one credit with a friend at the local arcades. You know how frustrating & cheap the bosses & levels can get, especially when the CPU decides to kill you by unleashing 1million bullets at you. Pretty Cool! :thumbs-up: The best way to beat this game, with only 1 credit, is using the Ta152 Focke-Wulk aircraft. Its fire power might not be as impressive as the rest, but its secondary weapon, (the pink shield) is the only thing thatāll protect you from the cheap ass boss attacks when it decides to kill you. Of course learning out the levels by heart does help a bit also. | ||||
| CrazyGoon | Dec 6, 2003 | |||
Correct. That quote came from me when I questioned racketboys logic - "more enjoyment can also be derived from it being easier".. not that this isn't true, or anything, but I would assume many people (including myself) get more enjoyment from harder games than easy games. <!--QuoteBegin-r etroborg@Dec 6, 2003 @ 06:25 AM And I don't dislike hard games.[/quote] As I said in my previous post, you sounded like you dislike hard games when you said this - "What disappointed me is the great difficulty level that makes it almost impossible to complete on Saturn mode." So right now, you don't dislike hard games, but you are disappointed in the great difficulty of a hard game such as Radiant Silvergun. As for Stikers 1945 II - great game :lol: Yeah, even though the last level has a few bosses that go bullet crazy, if you play it long enough and look for gaps, then you can get past the bosses without dying. I've done it before (using the plane which deploys miniture planes that shoot stuff for you), but the ratio on which I would succeed against the times I fail would be ~ 1:8. | ||||
| 1 | 2 | 3 | 4 | Next |