Home | Forums | What's new | Resources | |
Only Wimps Continue! |
lordofduct - May 8, 2005 |
Raijin Z | May 8, 2005 | |||
Meh. You can save at any time in Doom 3, but after you come out of a fight on the losing end, how many times will you reload to do it again, just to say fuck it and limp onward? |
Dud | May 9, 2005 | |||
Gamers in general are all a bunch of cynical, grumpy, whiny little punks with too much time on their hands (I'm not trying to exclude myself, I'm just as guilty of this) that need to learn to appreciate things for what they are. I tend to agree gaming has declined since the Genesis was retired, but I still enjoy current games even though they aren't as difficult or fun as they used to be. ADDENDUM: That was mean, sorry about that. |
it290 | May 9, 2005 | |||
Actually, IIRC the original Prince of Persia did have infinite continues. You were on a time limit, though. Anyway, for most games these days I think having infinite continues/retries is a good thing, as most are pretty long and it would be rather annoying to have to start all over. Also, controls are generally weird and not very tight in many modern games, so I think any frustration with the controls would just be compounded by not having continues. If I'm really devoted to a game, and the game is catered towards skill, I'll generally try to 1 credit clear it, but otherwise I don't really care. The only new+somewhat mainstream games I've played lately that fall into this category at all are Viewtiful Joe 1+2, but I consider those too hard to attempt a 1cc. It's not like infinite continues are a new thing, anyway. Try beating Ninja Gaiden on one credit! |
emazur | May 9, 2005 | |||
I'm now in my mid twenties, and after taking a break from (new) gaming for a few years I bought myself an xbox and gb advance this past dec/jan. These systems have been around for awhile, and their games from previous years can be had for cheap, and that's how I've been building up my library of games. Quite a few actually, more than I have time for. I find myself wanting to get a good playing, beat it, and then move on to another game. For xbox, I've done just that with Mad Dash Racing and Panzer Dragoon Orta (didn't much bother with getting the extra bonus stuff). Difficulty for both games seemed OK to me, except for the last bosses, where I had to search the web (something a gamer should never HAVE to do in my opinion). For GBA, I've been satisfied with Shining Force (beat it) and Fzero (didn't want to go through the trouble of making it up to the fourth class, but enjoyed playing anyway), and Atom Boy (beat on easy difficulty). On the other hand, I played on xbox Blinx the Timesweeper which I wound up not enjoying. Enjoyed it at first, but got WAY too hard later on, spoiling the game. On GBA, I played at least halfway through Crash Bandicoot Purple before it got spoiled by the fact that I'd have to go back and complete to perfection all the "mini games" in order to collect some crystals to progress farther into the game, which would be too tough and just not worth it. So for me it's alot about "showmanship". The game that shows me a good time and knows when to exit the stage and make room for the next "performer" will win my praise. The game that has a difficulty that interferes with the flow of the game will find itself being traded away and resented. In my younger years I'd be willing to put up with some crap if the game had other redeeming qualities. For example, Phantasy Star II was a great game, but the leveling up, huge mazes, and random battles is not something I would tolerate in a game these days. There are many games out there-> I want to play, enjoy, and move on to the next one without getting bogged down. I think (but I'm not positive) that the majority of xbox and ps2 owners are in their twenties, or over. Maybe they have similar attitudes, and so the games of today are reflecting this. Since I've only been back into gaming for 5~6 months now, I can't really say if it's so or not. Another game I beat (breazed through, actually) is Star Wars on GBA. Currently, I'm about half way through Castlevania on GBA-> tough boss fights! My opinion thus far about modern games is that the difficulty is a mixed bag. Let's not forget that the games of previous generations weren't always so tough. I recall beating River City Ransom on NES the weekend we rented it. |