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No sprites with 704px? |
RockinB - May 3, 2006 |
Omni | May 8, 2006 | |||
Wouldn't you need a special component-like cable for the Saturn to do EDTV resolution like that? Or do you have to create your own? |
ExCyber | May 8, 2006 | |||
I think that resolution should be fine with the encoder if it's interlaced... |
cgfm2 | May 8, 2006 | ||||
The non-EDTV modes are 320x224 to 704x512 interlaced, and those will display fine over a S-Video or composite video cable. They are all 15 KHz and fit within the regular PAL/NTSC video timings. The EDTV modes (320x480 to 704x480) are non-interlaced and run at 31 KHz, so you need a multisync monitor (and therefore an RGB cable) to view them. I know nowadays some video encoders are made to handle non-standard inputs, so perhaps the one in the Saturn could keep up - but then again I've never heard of any monitors designed to handle S-Video or composite video at sync rates above 15 KHz. Maybe such a thing exists? |
Omni | May 8, 2006 | |||
Notes for the ignorant self: 1. This would require construction of an RGB-type cable for the Saturn? (certainly never heard of one in stores) 2. What exactly is the 'encoder' you speak of? Something entirely different? EDIT: More searching on web done. Okay. So...assuming that I locate a Japanese RGB cable. If I run a Saturn through the RGB cable to a RGB/YUV converter box that could output component video, and then to an HDTV, could I actually enable 480p (which I assume is "non-interlaced") in programming? It wouldn't work for commercial games, of course, but it would be kinda cool to experiment with it... |
slinga | May 11, 2006 | |||
Looks like the Saturn can already support 480p (640x480) if I'm reading this right. Look on page 12 of the VDP2 User's Guide. The second to last TV mode is 640x480 non-interlaced. Edit: The saturn has atleast two RGB cables that I know of. One to support Japanese/US TVs and one to support European. |
Omni | May 11, 2006 | |||
Yes, I mean, my question was how exactly to get it hooked up to an HDTV to do so, considering there's no "Saturn component cable" and I'm not exactly HDTV-savvy. |
ExCyber | May 11, 2006 | ||||
The encoder is the component that translates the RGB signal into an NTSC/PAL-encoded signal (i.e. S-Video/Composite). Using an RGB cable bypasses this process which means your signal is no longer limited by the encoding process (though it may be bandwidth-limited by an amplifier; not sure exactly what the RGB output goes through on Saturn). |
cgfm2 | May 11, 2006 | ||||||||||
Yes. The monitor I use has a DB9 connector for RGB video, so I installed a matching connector on the Saturn and soldered wires from it to the various test points on the PCB where the video signals (red, green, blue, c-sync) were present. Works like a charm. The Saturn video is a bit dark compared to other RGB sources, but apart from a brightness control tweak everything else (gamma, etc.) is perfect. You can get RGB video out of it's A/V connector on the back, but I didn't want to try and locate a PAL SCART or Japanese 21-pin (D-type or whatever) connector and hack it to death to hook up to my monitor.
ExCyber pretty much covered this. I don't know what the Saturn uses (a Sony CXA1145?) but it would be interesting to find out. Maybe I should have said 'RGB to composite/S-Video converter' for clarity.
That sounds correct. I don't know what kind of horizontal scan rates an HDTV will sync to, but if it can do ~31KHz you are probably OK. The 320x480 and 640x480 modes are 31 KHz exactly, I think the 352x480 and 704x480 modes are slightly higher. And it is fun to use in your own programs. There are strange some limitations to how the backgrounds can be used, but having basically VGA-equivalent video from the Saturn is nice. |
ExCyber | May 11, 2006 | ||||
If memory serves, that's what I saw on the two Saturn mainboards I've looked at. Unfortunately I don't have them with me at the moment. |